Combat: Difference between revisions

2,306 bytes added ,  1 month ago
→‎In Pikmin Adventure: Added Whip Seed and Knuckle Seed attacks.
(→‎In Pikmin Adventure: Added double and tripple Attacks to the list. Also added the hammer Attacks to the same list.)
Tag: Mobile edit
(→‎In Pikmin Adventure: Added Whip Seed and Knuckle Seed attacks.)
Tags: Mobile edit Advanced mobile edit
(2 intermediate revisions by 2 users not shown)
Line 224: Line 224:
The other players control [[Mii]]s in Pikmin costumes. They can attack with {{button|wii|1}}, which will do a simple smack with whatever is on the end of their stem. This, in combination with {{button|wii|2}} to jump, makes the players able to utilize several attacks. When using powerups, some of these attacks behave differently.
The other players control [[Mii]]s in Pikmin costumes. They can attack with {{button|wii|1}}, which will do a simple smack with whatever is on the end of their stem. This, in combination with {{button|wii|2}} to jump, makes the players able to utilize several attacks. When using powerups, some of these attacks behave differently.


Note: all double and tripple Attacks does the previous attack first.  
Note: All double and triple Attacks do the previous attacks first.
{{todo|Complete this table with the whip and knuckle Attacks. Also, fix any spelling mistakes that I've probably done.}}
{| class = "wikitable"
{| class = "wikitable"
! Move
! Move
Line 236: Line 235:
|-
|-
| Double attack
| Double attack
| {{button|wii|1}} twice while level 5 or higher.  
| {{button|wii|1}} twice while level 5 or higher.
| A smack from left to right, having more range and dealing more damage.  
| A smack from left to right, having more range and dealing more damage.
|-
|-
| Tripple attack
| Triple attack
|{{button|wii|1}} thrice while level 10 or higher.
|{{button|wii|1}} thrice while level 10 or higher.
| A small spin into a jump, hitting from behind and dealing a lot of damage
| A small spin into a jump, hitting from behind and dealing a lot of damage.
|-
|-
| Charged attack
| Charged attack
Line 256: Line 255:
|-
|-
| Hammer attack
| Hammer attack
|{{button|wii|1}} while having a hammer seed.  
|{{button|wii|1}} while having a Hammer Seed.
| Simmular to normal attack, but slower, more damage and a chanse to stun enemies.  
| Similar to normal attack, but slower, more Hammer Seed damage and a chance to stun enemies.  
|-
|-
| Double hammer attack
| Double hammer attack
| {{button|wii|1}} twice while having a hammer seed and are level 5 or higher.  
| {{button|wii|1}} twice while having a Hammer Seed and are level 5 or higher.
| Like the hammer attack, but slightly in the air and more damage.  
| Like the hammer attack, but slightly in the air and more damage.
|-
|-
| Tripple hammer attack
| Triple hammer attack
| {{button|wii|1}} thrice while having a hammer seed and are level 10 or higher.  
| {{button|wii|1}} thrice while having a Hammer Seed and are level 10 or higher.
| Like the double hammer attack, but the hammer grows larger, deals more damage and you're slightly more in the air. But watch out, becuce it can make teammates flat, which makes them unable to move for a short while.  
| Like the double hammer attack, but the hammer grows larger, deals more damage and you're slightly more in the air. But watch out, because it can flatten teammates, making them unable to move for a short while.
|-
|-
| Charged hammer attack
| Charged hammer attack
| Hold {{button|wii|1}}, then release while having a hammer seed.  
| Hold {{button|wii|1}}, then release while having a hammer seed.
| Makes the Pikmin go forwards and flip 7 times. With each flip, the Pikmin will slam their hammer into the ground, dealing damage, stunning enemies and making teammates flat (see above).
| Makes the Pikmin go forwards and flip 7 times. With each flip, the Pikmin will slam their hammer into the ground, dealing damage, stunning enemies and flatten teammates (see above).
|-
|-
| Air hammer attack
| Air hammer attack
| {{button|wii|1}} while in the air and having a hammer seed.
| {{button|wii|1}} while in the air and having a Hammer Seed.
| Does a flip, then goes straight down, dealing damage. When landing, jumps to a safe spot. Can make teammates flat (see above) and stun enemies. Note that what the game considers a safe spot might not actually be a safe spot, so be careful.  
| Does a flip, then goes straight down, dealing damage. When landing, jumps to a safe spot. Can make flatten teammates (see above) and stun enemies. Note that what the game considers a safe spot might not actually be a safe spot, so be careful.
|-
|-
| Latched hammer attack
| Latched hammer attack
| {{button|wii|1}} while latched onto an enemy and having a hammer seed.  
| {{button|wii|1}} while latched onto an enemy and having a hammer seed.
| Same as a normal latched attack, but slower and has a chanse to stun
| Same as a normal latched attack, but slower and has a chance to stun.
|-
| Whip attack
|{{button|wii|1}} while having a Whip Seed.
| Similar to normal attack, but with an extended range of attack.
|-
| Double whip attack
| {{button|wii|1}} twice while having a Whip Seed and are level 5 or higher.
| Like the Whip attack, but deals slightly more damage and covers more area with the whip coming from the left.
|-
| Triple whip attack
| {{button|wii|1}} thrice while having a Whip Seed and are level 10 or higher.
| Like the Double whip attack, but deals even more damage and the whip comes from the right.
|-
| Charged whip attack
| Hold {{button|wii|1}}, then release while having a Whip seed.
| Makes the Pikmin player use the whip in a large area around them twice, pushing back both enemies and other players.
|-
| Air whip attack
| {{button|wii|1}} while in the air and having a Whip Seed.
| Does a whip very similar to Whip attack, but in the air.
|-
| Latched whip attack
| {{button|wii|1}} while latched onto an enemy and having a whip seed.
| Similar to the normal latched attack, but the attack causes two hits right after the other, dealing double the damage than normal.
|-
| Knuckle attack
|{{button|wii|1}} while having a Knuckle Seed.
| Unlike the other attacks, Knuckle attack uses the player's fists to punch enemies twice before a small kick that deals extra damage around them.
|-
| Double knuckle attack
| {{button|wii|1}} twice while having a Knuckle Seed and are level 5 or higher.
| Unlike even the Knuckle attack, the Pikmin player will instead charge a ball of damage with their hands that causes damage close to them.
|-
| Triple knuckle attack
| {{button|wii|1}} thrice while having a Knuckle Seed and are level 10 or higher.
| The Pikmin player will proceed to do a punch that moves then forward a little before spinning in the air, dealing even more damage.
|-
| Charged knuckle attack
| Hold {{button|wii|1}}, then release while having a Knuckle seed.
| Makes the Pikmin player charge up a ball of damage before sending it in a straight line for a short time, dealing constant damage during it.
|-
| Air whip attack
| {{button|wii|1}} while in the air and having a Whip Seed.
| Punches in a diagonal line down to the ground using the fist on the player's head.
|-
| Latched whip attack
| {{button|wii|1}} while latched onto an enemy and having a whip seed.
| Similar to the normal latched attack, but the attacks come in very quickly, dealing a lot of damage very quickly.
|-
|}
|}