Pikipedia:April Fool's Day/Things not in Pikmin 4: Difference between revisions

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{{page title|Things not in ''Pikmin 4''}}
{{page title|Things not in ''Pikmin 4''}}<indicator name="1-p">{{icon|Pikmin (game)||x24px|nocat=y}}</indicator><indicator name="2-p2">{{icon|Pikmin 2||x24px|nocat=y}}</indicator><indicator name="3-p3">{{icon|Pikmin 3||x24px|nocat=y}}</indicator><indicator name="4-np4">[[File:Not Pikmin 4.png|Not Pikmin 4|link=Pikmin 4|x24px]]</indicator><indicator name="5-hp">{{icon|Hey! Pikmin||x24px|nocat=y}}</indicator><indicator name="6-pb">{{icon|Pikmin Bloom||x24px|nocat=y}}</indicator><indicator name="7-pa">[[File:Pikmin Adventure icon.png|x24px|link=Pikmin Adventure]]</indicator>
<indicator name="1-p">{{icon|Pikmin (game)||x24px|nocat=y}}</indicator><indicator name="2-p2">{{icon|Pikmin 2||x24px|nocat=y}}</indicator><indicator name="3-p3">{{icon|Pikmin 3||x24px|nocat=y}}</indicator><indicator name="4-np4">[[File:Not Pikmin 4.png|Not Pikmin 4|link=Pikmin 4|x24px]]</indicator><indicator name="5-hp">{{icon|Hey! Pikmin||x24px|nocat=y}}</indicator><indicator name="6-pb">{{icon|Pikmin Bloom||x24px|nocat=y}}</indicator><indicator name="7-pa">[[File:Pikmin Adventure icon.png|x24px|link=Pikmin Adventure]]</indicator>
{{afd|Things not in Pikmin 4|If you have an idea for a joke to add, feel free to suggest it on the [[Pikipedia talk:April Fool's Day/Things not in Pikmin 4|talk page]].}}
[[File:Bulbmin and young.jpg|thumb|235px|[[Bulbmin]], an example of something not present in ''Pikmin 4''.]]
[[File:Bulbmin and young.jpg|thumb|235px|[[Bulbmin]], an example of something not present in ''Pikmin 4''.]]
While {{p4}} contains the most amount of [[Enemy|enemies]], [[treasure]]s, [[area]]s, [[cave]]s, and [[Pikmin family|Pikmin type]]s out of any [[Pikmin series|''Pikmin'' game]] to date, there are still a substantial number of '''things not in ''Pikmin 4'''''. According to an interview with Shigeru Miyamoto,{{cite web|https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-10-pikmin-4-part-2/|Ask the Developer Vol. 10, Pikmin 4—Part 2|Nintendo News|published={{date|19|July|2023}}}} {{transcript|One of our goals while developing Pikmin 4 was to include as many things as possible. It was our most ambitious project yet. It's part of why the game was in development for so long, and why we thought the Unreal Engine would be the best choice for this project. Unfortunately, we were not able to achieve our goal due to hardware and time limitations.}}
While {{p4}} contains the most amount of [[Enemy|enemies]], [[treasure]]s, [[area]]s, [[cave]]s, and [[Pikmin family|Pikmin type]]s out of any [[Pikmin series|''Pikmin'' game]] to date, there are still a substantial number of '''things not in ''Pikmin 4'''''. According to an interview with Shigeru Miyamoto,{{cite web|https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-10-pikmin-4-part-2/|Ask the Developer Vol. 10, Pikmin 4—Part 2|Nintendo News|published={{date|19|July|2023}}}} {{transcript|One of our goals while developing Pikmin 4 was to include as many things as possible. It was our most ambitious project yet. It's part of why the game was in development for so long, and why we thought the Unreal Engine would be the best choice for this project. Unfortunately, we were not able to achieve our goal due to hardware and time limitations.}}