Glitches in Pikmin 2: Difference between revisions

Added a Snagret glitch.
(Added a gate glitch.)
(Added a Snagret glitch.)
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*'''Notes''': None.
*'''Notes''': None.
*'''Possible explanation''': Like with the [[#Half petrified Volatile Dweevil|half petrified Volatile Dweevil]] glitch, the rollers and the creature must count as two different objects, and their petrifications might be able to be desynchronized.
*'''Possible explanation''': Like with the [[#Half petrified Volatile Dweevil|half petrified Volatile Dweevil]] glitch, the rollers and the creature must count as two different objects, and their petrifications might be able to be desynchronized.
===Stuck Pileated Snagret===
{|class="wikitable"
!Reproducibility !! Danger !! Demonstration
|-
| Low || Harmless || Missing
|}
*'''Effects''': Makes the [[Pileated Snagret]] become stuck on the [[Piklopedia]].
*'''Prerequisites''': Have the Pileated Snagret on the Piklopedia.
*'''How to''': On the area selection screen, place the ship over the [[Valley of Repose]]. Enter the Piklopedia and open the Pileated Snagret's file. The creature spawns on top of a snowy hill, but there's a chance that it will be unable to emerge from the ground, instead becoming stuck inside the patch of snow. If it doesn't happen, try making it burrow and emerge more often. Another way to make it stuck is to lure it towards the part with grass by using [[Pikpik carrot]]s. It might be unable to go back to its original place, all the while hopping endlessly while trying to go up the hill.
*'''Notes''': None.
*'''Possible explanation''': None.


===Treasure in the background===
===Treasure in the background===
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*'''Effects''': Makes a Pikmin vanish instantly by being crushed.
*'''Effects''': Makes a Pikmin vanish instantly by being crushed.
*'''Prerequisites''': None.
*'''Prerequisites''': None.
*'''How to''': When an enemy is defeated and falls to the ground, there is a chance that a nearby Pikmin will mysteriously vanish without leaving a [[spirit]] or making a sound. There are several enemies that have this happen more frequently than others, and it also happens with more regularity when swarming enemies rather than throwing Pikmin at them.
*'''How to''': When an enemy is defeated and falls to the ground, there is a chance that a nearby Pikmin will mysteriously vanish without leaving a [[spirit]] or making a sound. There are several enemies that have this happen more frequently than others, and it also happens with more regularity when swarming enemies rather than throwing Pikmin at them. It can also happen with [[pellet]]s.
*'''Notes''': This glitch can also happen in [[Glitches in Pikmin#Crushing glitch|''Pikmin'']].
*'''Notes''': This glitch can also happen in [[Glitches in Pikmin#Crushing glitch|''Pikmin'']].
*'''Possible explanation''': When falling down, enemies will push any nearby Pikmin downwards and to the side. If the collision is just right, there's a chance that the downward push is too strong and the Pikmin falls to the ground, where it instantly dies shortly after.
*'''Possible explanation''': When falling down, enemies will push any nearby Pikmin downwards and to the side. If the collision is just right, there's a chance that the downward push is too strong and the Pikmin falls to the ground, where it instantly dies shortly after.