Gate: Difference between revisions

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[[Image:Destroyingwall.jpg|thumb|200px|right|A simple white gate in [[The Forest of Hope]].]]
[[Image:Destroyingwall.jpg|thumb|200px|right|A simple white gate in [[The Forest of Hope]].]]


'''Gates''' are obstacles in all [[Pikmin series|''Pikmin'' games]] that block paths to other areas.  They are found in a number of different forms, which require different strategies to overcome.  In general, they can be destroyed by [[Pikmin family|Pikmin]]: a [[captain]] just needs to order them to work on the structure, by throwing, swarming or disbanding them. As time passes, a gate that is being destroyed lowers in three distinct stages, finally collapsing to the ground with the standard 'completion sound'.  The length of time it takes to demolish a gate depends on its type, and the number and types of Pikmin working on it. In [[Pikmin 3]], the gates break and fall apart with damage rather than sink into the ground.
'''Gates''' are obstacles in all [[Pikmin series|''Pikmin'' games]] that block paths to other areas.  They are found in a number of different forms, which require different strategies to overcome.  In general, they can be destroyed by [[Pikmin family|Pikmin]]: a [[captain]] just needs to order them to work on the structure, by throwing, swarming or disbanding them. As time passes, a gate that is being destroyed lowers in three distinct stages, finally collapsing to the ground with the standard 'completion sound'.  The length of time it takes to demolish a gate depends on its type, and the number and types of Pikmin working on it. In ''[[Pikmin 3]]'', the gates break and fall apart with damage rather than sink into the ground.


==Variations==
==Variations==
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*'''White gates''' (also known as '''white bramble gates''') are the most basic, and take a relatively short amount of time to destroy. Two bomb-rocks can also destroy a white gate in ''Pikmin''.
*'''White gates''' (also known as '''white bramble gates''') are the most basic, and take a relatively short amount of time to destroy. Two bomb-rocks can also destroy a white gate in ''Pikmin''.
*'''Black gates''' (also known as '''black bramble gates''') are made up of a lattice-like pattern, and are stronger than a white gate. However, all Pikmin types are still capable of removing them. Four bomb-rocks will demolish a black gate in ''Pikmin''.
*'''Black gates''' (also known as '''black bramble gates''') are made up of a lattice-like pattern, and are stronger than a white gate. However, all Pikmin types are still capable of removing them. Four bomb-rocks will demolish a black gate in ''Pikmin''.
*'''Dirt Walls''', a sandcastle like gate found in Pikmin 3, and function as the most basic gate and replace bramble gates. They break down and fall apart as opposed to sinking into the ground. They can be destroyed using 1 bomb-rock or by breaking it down with Pikmin.
*'''Dirt Walls''', a sandcastle like gate found in ''Pikmin 3'', and function as the most basic gate and replace bramble gates. They break down and fall apart as opposed to sinking into the ground. They can be destroyed using 1 bomb-rock or by breaking it down with Pikmin.
*'''Electric gates''', found in ''[[Pikmin 2]]'' and ''[[Pikmin 3]]''. They have [[Hazards#Electricity|electricity]] running through them; as such, only [[Yellow Pikmin]] can help with clearing these out of the way. In Pikmin 2, the gates are made of electrified metal. In Pikmin 3, the gates resemble fluorescent tubes with electricity flowing through them.
*'''Electric gates''', found in ''[[Pikmin 2]]'' and ''[[Pikmin 3]]''. They have [[Hazards#Electricity|electricity]] running through them; as such, only [[Yellow Pikmin]] can help with clearing these out of the way. In ''Pikmin 2'', the gates are made of electrified metal. In ''Pikmin 3'', the gates resemble fluorescent tubes with electricity flowing through them.
*'''Reinforced Walls''', found in ''Pikmin'' and ''Pikmin 3'', require [[bomb-rock]]s specifically to be broken down as Pikmin hits will deal no damage. Each blast from a bomb-rock makes the wall fall to a lower stage. There are three color variations here: white stone gates, which require only three bomb-rocks, gray ones, which require six, and black stone gates, which require nine bomb-rocks. In ''Pikmin 3'', all reinforced walls require 3 bomb-rocks to destroy.
*'''Reinforced Walls''', found in ''Pikmin'' and ''Pikmin 3'', require [[bomb-rock]]s specifically to be broken down as Pikmin hits will deal no damage. Each blast from a bomb-rock makes the wall fall to a lower stage. There are three color variations here: white stone gates, which require only three bomb-rocks, gray ones, which require six, and black stone gates, which require nine bomb-rocks. In ''Pikmin 3'', all reinforced walls require 3 bomb-rocks to destroy.
*'''Crystal Walls''', found only in ''[[Pikmin 3]]'', and require [[Rock Pikmin]] to break. The gate itself is made of a piece of glass stuck between 2 clamps and will crack as Rock Pikmin hit it. Once enough damage has occurred, the wall will shatter altogether rather than break gradually or sink in the ground.
*'''Crystal Walls''', found only in ''[[Pikmin 3]]'', and require [[Rock Pikmin]] to break. The gate itself is made of a piece of glass stuck between 2 clamps and will crack as Rock Pikmin hit it. Once enough damage has occurred, the wall will shatter altogether rather than break gradually or sink in the ground.
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The strength of both colors of normal gate varies greatly through both ''Pikmin'' games. In ''Pikmin'', the white gates that enclose the [[Emperor Bulblax]] arena at the [[Final Trial]] in the first ''Pikmin'' game are exceptionally frail for above-ground gates. The black gates in the first game are about twice as sturdy as white gates, against both bomb-rocks and Pikmin.
The strength of both colors of normal gate varies greatly through both ''Pikmin'' games. In ''Pikmin'', the white gates that enclose the [[Emperor Bulblax]] arena at the [[Final Trial]] in the first ''Pikmin'' game are exceptionally frail for above-ground gates. The black gates in the first game are about twice as sturdy as white gates, against both bomb-rocks and Pikmin.


In ''Pikmin 2'', all electric gates have exactly 16,000 hit-points.  Normal gates above ground have between 10,000 and 43,000 hit-points.  They tend in general to be much sturdier than the randomly generated ones in [[cave]]s (100-12,800) and [[Challenge Mode (Pikmin 2)|Challenge Mode]] levels (1-4000).
In ''Pikmin 2'', all electric gates have exactly 16,000 hit-points.  Normal gates above ground have between 10,000 and 43,000 hit points.  They tend in general to be much sturdier than the randomly generated ones in [[cave]]s (100-12,800) and [[Challenge Mode (Pikmin 2)|Challenge Mode]] levels (1-4000). For comparison, a [[Red Bulborb]] has 750 hit points.


== Minor glitch ==
== Minor glitch ==