Glitches in Pikmin 2: Difference between revisions

m
Adding NPC! button.
m (→‎Boulder jump glitch: Added frame timing.)
m (Adding NPC! button.)
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| effects = Petrifies only half of the Volatile Dweevil.
| effects = Petrifies only half of the Volatile Dweevil.
| prerequisites = Have the [[Volatile Dweevil]] on the [[Piklopedia]].
| prerequisites = Have the [[Volatile Dweevil]] on the [[Piklopedia]].
| howto = Petrify the Volatile Dweevil on the Piklopedia. Right before it breaks free, petrify it again. If you did it correctly, only the [[bomb-rock]] on its back should've been petrified. An easy way to ensure the correct timing is to mash {{button|gcn|Z}} when the creature is about to break free, and quickly stop the second it does. If you petrify it in this state, the creature itself will be turned into stone, but the bomb-rock will break free.
| howto = Petrify the Volatile Dweevil on the Piklopedia. Right before it breaks free, petrify it again. If you did it correctly, only the [[bomb-rock]] on its back should've been petrified. An easy way to ensure the correct timing is to mash {{button|gcn|Z|wii|1}} when the creature is about to break free, and quickly stop the second it does. If you petrify it in this state, the creature itself will be turned into stone, but the bomb-rock will break free.
| explanation = The bomb-rock and the creature must count as two different objects. They also react to the petrification at different times. With the right timing, their petrifications can be desynchronized.
| explanation = The bomb-rock and the creature must count as two different objects. They also react to the petrification at different times. With the right timing, their petrifications can be desynchronized.
}}
}}
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| effects = Makes the Waterwraith's rollers petrified, leaving the creature struggling to break free.
| effects = Makes the Waterwraith's rollers petrified, leaving the creature struggling to break free.
| prerequisites = Have the [[Waterwraith]] on the [[Piklopedia]].
| prerequisites = Have the [[Waterwraith]] on the [[Piklopedia]].
| howto = Open the Piklopedia, and go to the Waterwraith's archive. Right when you open it, repeatedly press {{button|gcn|Z}} to [[Ultra-bitter spray|petrify]] it. The rollers will become petrified, followed by the Waterwraith's body. The rollers will break free first. When they do, immediately re-petrify them. The Waterwraith will then break free, and appear to have a very difficult time trying to lift its petrified boulders.
| howto = Open the Piklopedia, and go to the Waterwraith's archive. Right when you open it, repeatedly press {{button|gcn|Z|wii|1}} to [[Ultra-bitter spray|petrify]] it. The rollers will become petrified, followed by the Waterwraith's body. The rollers will break free first. When they do, immediately re-petrify them. The Waterwraith will then break free, and appear to have a very difficult time trying to lift its petrified boulders.
| explanation = Like with the [[#Half petrified Volatile Dweevil|half petrified Volatile Dweevil]] glitch, the rollers and the creature must count as two different objects, and their petrifications might be able to be desynchronized.
| explanation = Like with the [[#Half petrified Volatile Dweevil|half petrified Volatile Dweevil]] glitch, the rollers and the creature must count as two different objects, and their petrifications might be able to be desynchronized.
}}
}}