Template:Infobox enemy: Difference between revisions

Adding Piklopedia number.
m (These tooltips look better.)
(Adding Piklopedia number.)
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! width="30%" style="background: #e6e9ff;" | [[Health|Hit points]]
! width="30%" style="background: #e6e9ff;" | [[Health|Hit points]]
| width = "70%" | {{#if:{{{hp1|}}} | {{tt|{{{hp1|}}}{{#if:{{{hp2|{{{hp3|}}}}}}|&nbsp;in ''[[Pikmin (game)|Pikmin]]''}}|For reference, in Pikmin, a Dwarf Red Bulborb has 130 HP, and a Red Bulborb has 1100.}} {{#if:{{{hp2}}}|<br>}} }} {{#if:{{{hp2|}}} | {{tt|{{{hp2|}}}{{#if:{{{hp1|{{{hp3|}}}}}}|&nbsp;in ''[[Pikmin 2]]''}}|For reference, in Pikmin 2, a Dwarf Red Bulborb has 200 HP, and a Red Bulborb has 750.}} {{#if:{{{hp3}}}|<br>}} }} {{#if:{{{hp3|}}} | {{tt|{{{hp3|}}}{{#if:{{{hp1|{{{hp2|}}}}}}|&nbsp;in ''[[Pikmin 3]]''}}|}} }} {{#if:{{{hp1|}}}||{{#if:{{{hp2|}}}||{{#if:{{{hp3|}}}||N/A}}}}}}
| width = "70%" | {{#if:{{{hp1|}}} | {{tt|{{{hp1|}}}{{#if:{{{hp2|{{{hp3|}}}}}}|&nbsp;in ''[[Pikmin (game)|Pikmin]]''}}|For reference, in Pikmin, a Dwarf Red Bulborb has 130 HP, and a Red Bulborb has 1100.}} {{#if:{{{hp2}}}|<br>}} }} {{#if:{{{hp2|}}} | {{tt|{{{hp2|}}}{{#if:{{{hp1|{{{hp3|}}}}}}|&nbsp;in ''[[Pikmin 2]]''}}|For reference, in Pikmin 2, a Dwarf Red Bulborb has 200 HP, and a Red Bulborb has 750.}} {{#if:{{{hp3}}}|<br>}} }} {{#if:{{{hp3|}}} | {{tt|{{{hp3|}}}{{#if:{{{hp1|{{{hp2|}}}}}}|&nbsp;in ''[[Pikmin 3]]''}}|}} }} {{#if:{{{hp1|}}}||{{#if:{{{hp2|}}}||{{#if:{{{hp3|}}}||N/A}}}}}}
{{#if:{{{pikmin2|}}}|{{Pipe}}-
! width="30%" style="background: #e6e9ff;" {{Pipe}} [[Piklopedia]] number
{{Pipe}} width = "70%" {{Pipe}} {{#if:{{{piklopedia|}}}|#{{{piklopedia}}}|N/A}}
}}
|}
|}
{{#if:{{{nocat|}}}||<includeonly>{{#ifeq:{{{family|}}}
{{#if:{{{nocat|}}}||<includeonly>{{#ifeq:{{{family|}}}
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|hp2        = amount of health in Pikmin 2
|hp2        = amount of health in Pikmin 2
|hp3        = amount of health in Pikmin 3
|hp3        = amount of health in Pikmin 3
|piklopedia  = Piklopedia number, leave empty if N/A
|noicons    = give it a value, like "y", to disable display of game icons (to avoid conflicts with other templates)
|noicons    = give it a value, like "y", to disable display of game icons (to avoid conflicts with other templates)
|nocat      = give it a value, like "y", to make the template not categorize the creature (for "creatures" that aren't creatures, like eggs)
|nocat      = give it a value, like "y", to make the template not categorize the creature (for "creatures" that aren't creatures, like eggs)