Template:P2 enemy technical: Difference between revisions

m
To avoid the error.
m (Nonsense.)
m (To avoid the error.)
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{{p2 enemy property | fp30 | 警戒ライフ | Unknown | {{{fp30}}} }}
{{p2 enemy property | fp30 | 警戒ライフ | Unknown | {{{fp30}}} }}
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{{p2 enemy property | fp31 | ライフ回復率 | [[HP#Regeneration|Regeneration]] rate | {{#ifeq:{{{fp31}}}|0|0| {{tt|{{{fp31}}}|{{#expr:{{{fp00|0}}}*{{{fp31|0}}}}} HP per frame. On European systems, the creature regenerates {{#expr:{{{fp00|0}}}*{{{fp31|0}}}*25}} HP per second, and can fully heal in {{#expr:{{{fp00|0}}}/({{{fp00|1}}}*{{{fp31|1}}}*25)}} seconds. On Japanese and American systems, it regenerates {{#expr:{{{fp00|0}}}*{{{fp31|0}}}*30}} HP per second, and can fully heal in {{#expr:{{{fp00|0}}}/({{{fp00|0}}}*{{{fp31|0}}}*30)}} seconds.}} }} }}
{{p2 enemy property | fp31 | ライフ回復率 | [[HP#Regeneration|Regeneration]] rate | {{#ifeq:{{{fp31}}}|0|0| {{tt|{{{fp31}}}|{{#expr:{{{fp00|0}}}*{{{fp31|0}}}}} HP per frame. On European systems, the creature regenerates {{#expr:{{{fp00|0}}}*{{{fp31|0}}}*25}} HP per second, and can fully heal in {{#expr:{{{fp00|0}}}/({{{fp00|1}}}*{{{fp31|1}}}*25)}} seconds. On Japanese and American systems, it regenerates {{#expr:{{{fp00|0}}}*{{{fp31|0}}}*30}} HP per second, and can fully heal in {{#expr:{{{fp00|0}}}/({{{fp00|1}}}*{{{fp31|1}}}*30)}} seconds.}} }} }}
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{{p2 enemy property | fp32 | LOD半径 | Unknown ({{tt|LOD|Level of Detail}} radius?) | {{{fp32}}} }}
{{p2 enemy property | fp32 | LOD半径 | Unknown ({{tt|LOD|Level of Detail}} radius?) | {{{fp32}}} }}