Glitch: Difference between revisions

Jump to navigation Jump to search
(→‎Double Sprays: Redid most of it. Can someone confirm the pikmin 3 part before they remove the edit?)
m (→‎Frozen Captain: So minor it shouldn't even be considered an edit.)
Line 163: Line 163:
It is possible to have a [http://pikmin.wikia.com/wiki/Dweevil Dweevil] carry a captain off the edge of a sublevel with low boundaries (particularly those with a metallic theme) because Dweevils pick up sleeping captains they see. If you are lucky and get carried over the edge, the captain and Dweevil fall, then the glitch occurs. The second way for this glitch to happen is if the player uses an [http://en.wikipedia.org/wiki/Action_Replay Action Replay] to float out-of-bounds in an area. If the captain is made to float beyond the invisible boundary line and fall asleep, the glitch occurs. If the player stands over the spot where a [http://pikmin.wikia.com/wiki/Geyser geyser]/cave entrance will appear in [http://pikmin.wikia.com/wiki/Challenge_Mode_(Pikmin_2) Challenge Mode], [http://pikmin.wikia.com/wiki/Olimar Olimar] or [http://pikmin.wikia.com/wiki/Louie Louie] will occasionally bounce away from the object and fall off the edge. 
It is possible to have a [http://pikmin.wikia.com/wiki/Dweevil Dweevil] carry a captain off the edge of a sublevel with low boundaries (particularly those with a metallic theme) because Dweevils pick up sleeping captains they see. If you are lucky and get carried over the edge, the captain and Dweevil fall, then the glitch occurs. The second way for this glitch to happen is if the player uses an [http://en.wikipedia.org/wiki/Action_Replay Action Replay] to float out-of-bounds in an area. If the captain is made to float beyond the invisible boundary line and fall asleep, the glitch occurs. If the player stands over the spot where a [http://pikmin.wikia.com/wiki/Geyser geyser]/cave entrance will appear in [http://pikmin.wikia.com/wiki/Challenge_Mode_(Pikmin_2) Challenge Mode], [http://pikmin.wikia.com/wiki/Olimar Olimar] or [http://pikmin.wikia.com/wiki/Louie Louie] will occasionally bounce away from the object and fall off the edge. 


After falling off the edge, the camera moves to the [http://pikmin.wikia.com/wiki/Research_Pod Research Pod] or [http://pikmin.wikia.com/wiki/The_Ship the Ship]; the captain's helmet beacon light can be seen above this. Sometimes, the camera stays there and nothing further happens. Pressing any button causes the captain to reappear at that spot, as normal. In this case, it is also possible to switch captains; if the player whistles the other captain's beacon light, the captain who fell appears at the Ship or Research Pod. Otherwise, if the player moves around and performs actions such as throwing Pikmin, the beacon light fades and the glitch progresses. If this happens, the captain reappears somewhere near the edge of the level where he fell off. He is lying down with his beacon light gone, and he cannot be whistled or switched to, only carried by Pikmin (or Dweevils or [http://pikmin.wikia.com/wiki/Bumbling_Snitchbug Bumbling Snitchbugs]). After having been returned to the Ship or Research Pod, he cannot be moved again. On the other hand, if the beacon light fades near-instantly, the player still plays from the point of view of the now-frozen captain. Switching captains makes it impossible to switch back. Pressing A makes the captain stand up and lower his head; now, no more actions can be performed, and the game must be reset, the day ended or the cave left. This result usually only happens if the player was carried off by a Dweevil next to the [http://pikmin.wikia.com/wiki/Geyser geyser] on Sublevel 6 of [http://pikmin.wikia.com/wiki/Subterranean_Complex Subterranean Complex].
After falling off the edge, the camera moves to the [http://pikmin.wikia.com/wiki/Research_Pod Research Pod] or [http://pikmin.wikia.com/wiki/The_Ship the Ship]; the captain's helmet beacon light can be seen above this. Sometimes, the camera stays there and nothing further happens. Pressing any button causes the captain to reappear at that spot, as normal. In this case, it is also possible to switch captains; if the player whistles the other captain's beacon light, the captain who fell appears at the Ship or Research Pod. Otherwise, if the player moves around and performs actions such as throwing Pikmin, the beacon light fades and the glitch progresses. If this happens, the captain reappears somewhere near the edge of the level where he fell off. He is lying down with his beacon light gone, and he cannot be whistled or switched to, only carried by Pikmin (or Dweevils or [http://pikmin.wikia.com/wiki/Bumbling_Snitchbug Bumbling Snitchbugs]). After having been returned to the Ship or Research Pod, he cannot be moved again. On the other hand, if the beacon light fades near-instantly, the player still plays from the point of view of the now-frozen captain. Switching captains makes it impossible to switch back. Pressing A makes the captain stand up and lower his head; now, no more actions can be performed, and the game must be reset, the day ended or the cave left. This result usually only happens if the player was carried off by a Dweevil next to the [http://pikmin.wikia.com/wiki/Geyser geyser] on Sublevel 6 of the [http://pikmin.wikia.com/wiki/Subterranean_Complex Subterranean Complex].
 
==Gate==
==Gate==