Glitches in Pikmin 2: Difference between revisions
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===Hole on the edge=== | ===Hole on the edge=== | ||
{{ glitch | reproducibility = Low | danger = Depends | p2 = ? | npcp2 = Yes | image = Cave hole edge glitch.png | video = | demonstration = | {{ glitch | reproducibility = Low | danger = Depends | p2 = ? | npcp2 = Yes | image = Cave hole edge glitch.png | video = cDQP8AxcwsE | demonstration = | ||
| effects = Causes the cave model to spawn on the edge of the platform, as shown in the image. | | effects = Causes the cave model to spawn on the edge of the platform, as shown in the image. | ||
| howto = Go to the [[Subterranean Complex]] and go to sublevel 3. This is hypothesized to be possible in other sublevels too, but is easier to understand here due to the zig-zag part as shown in the image. Simply restart the sublevel until the glitch appears. | | howto = Go to the [[Subterranean Complex]] and go to sublevel 3. This is hypothesized to be possible in other sublevels too, but is easier to understand here due to the zig-zag part as shown in the image. Simply restart the sublevel until the glitch appears. In the video the glitch is at 5:42. | ||
| notes = If you walk into the hole, you can fall off. You'll respawn elsewhere, but Pikmin that follow you will die. | | notes = If you walk into the hole, you can fall off. You'll respawn elsewhere, but Pikmin that follow you will die. | ||
| normal = Normally, the cave model should spawn in a dead end, or at least far away from the edge. | | normal = Normally, the cave model should spawn in a dead end, or at least far away from the edge. |