Onion: Difference between revisions

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In the first two games, when night falls and all the Pikmin have returned, the Onion folds its legs and lifts off from the ground, presumably using its flower petals like rotor blades to propel itself into the low atmosphere, where it hovers until daybreak. In ''Pikmin 3'', when it's ready to lift off, it retracts its legs back into its base and lifts off through a jet coming from the same chute it absorbs pellets and enemies the Pikmin gather.
In the first two games, when night falls and all the Pikmin have returned, the Onion folds its legs and lifts off from the ground, presumably using its flower petals like rotor blades to propel itself into the low atmosphere, where it hovers until daybreak. In ''Pikmin 3'', when it's ready to lift off, it retracts its legs back into its base and lifts off through a jet coming from the same chute it absorbs pellets and enemies the Pikmin gather.


When the Onions are first discovered in ''Pikmin'' and ''Pikmin 3'', they are dormant. It is not known exactly what triggers this hibernation, though it's possible that a loss of Pikmin or food shortage may prompt the Onion to become dormant until conditions improve. Onions can hibernate even with the presence of their Pikmin still somewhere on the field. It seems that this dormancy does not hinder their awareness however, as the red and pink Onions are seen struggling to dislodge themselves from the traps they are found in. The [[Winged Pikmin|Winged]] and [[Blue Pikmin]] species seem to have been entirely extincted by the point ''Pikmin 3'' begins, as they are the only two species whose Onions have to sprout more of when they are reactivated.
When the Onions are first discovered in ''Pikmin'' and ''Pikmin 3'', they are dormant. It is not known exactly what triggers this hibernation, though it's possible that a loss of Pikmin or food shortage may prompt the Onion to become dormant until conditions improve. It could also be that some are activated by light, as seen with the Yellow onion in Pikmin 3. Onions can hibernate even with the presence of their Pikmin still somewhere on the field. It seems that this dormancy does not hinder their awareness however, as the red and pink Onions are seen struggling to dislodge themselves from the traps they are found in. The [[Winged Pikmin|Winged]] and [[Blue Pikmin]] species seem to have been entirely extincted by the point ''Pikmin 3'' begins, as they are the only two species whose Onions have to sprout more of when they are reactivated.


Onions seem to have some level of sentience, in that if all Pikmin of the same color are lost, the corresponding Onion will produce a single seed the following day to prevent [[Pikmin extinction|extinction]]. Captain Olimar notes this on his [[Olimar's Voyage Log]]<ref>"''When all of one color are lost, the Onion instinctively puts out new seeds... How does it know to do this? What a mysterious life-form!''" &ndash; Captain Olimar on a partial Pikmin extinction</ref>. In addition, they seem to "awaken" when a [[leader]] approaches them for the first time, and are capable of following the ship at daybreak. They know not to suck in leaders that are being [[carrying|carried]] (and to issue [[Easter eggs#Fireworks|fireworks]] if that is attempted); except [[Olimar as Pikmin|in one circumstance]], in the bad ending of ''[[Pikmin (game)|Pikmin]]''. In ''Pikmin 3'', the red and pink Onions struggle to break free from their respective traps.
Onions seem to have some level of sentience, in that if all Pikmin of the same color are lost, the corresponding Onion will produce a single seed the following day to prevent [[Pikmin extinction|extinction]]. Captain Olimar notes this on his [[Olimar's Voyage Log]]<ref>"''When all of one color are lost, the Onion instinctively puts out new seeds... How does it know to do this? What a mysterious life-form!''" &ndash; Captain Olimar on a partial Pikmin extinction</ref>. In addition, they seem to "awaken" when a [[leader]] approaches them for the first time, and are capable of following the ship at daybreak. They know not to suck in leaders that are being [[carrying|carried]] (and to issue [[Easter eggs#Fireworks|fireworks]] if that is attempted); except [[Olimar as Pikmin|in one circumstance]], in the bad ending of ''[[Pikmin (game)|Pikmin]]''. In ''Pikmin 3'', the red and pink Onions struggle to break free from their respective traps.