Carry: Difference between revisions

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(→‎Destination: The way Purple and White Pikmin choose Onions is different in Pikmin 3. Their behaviour can only be tested in a single level, however. Apologies if the wording isn't clear. I'll add more as I experiment.)
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When carrying objects that will be deposited in an Onion, the destination Onion is calculated based on the Pikmin carrying it. The Onion will match the type of the Pikmin type that makes up the majority of the carriers. If the number is a tie, the type will be decided [[Randomness|random]]ly between the tying types.
When carrying objects that will be deposited in an Onion, the destination Onion is calculated based on the Pikmin carrying it. The Onion will match the type of the Pikmin type that makes up the majority of the carriers. If the number is a tie, the type will be decided [[Randomness|random]]ly between the tying types.


[[White Pikmin]] and [[Purple Pikmin]] don't count for the calculation. As such, only the other Pikmin types can have an influence on the chosen Onion. If only White or Purple Pikmin are carrying it, a random Onion will be chosen (out of all Onions available at that point).
In ''Pikmin 2'', [[White Pikmin]] and [[Purple Pikmin]] don't count for the calculation. As such, only the other Pikmin types can have an influence on the chosen Onion. If only White or Purple Pikmin are carrying it, a random Onion will be chosen (out of all Onions available at that point).
 
In ''Pikmin 3'', however, once a group of White Pikmin or Purple Pikmin (one type exclusively) has been ordered to carry an item back to an Onion (that they choose at random, like in ''Pikmin 2''), and provided they make up the majority of their group (white or purple digits should appear above the item) their destination will not change regardless of what Pikmin types are added afterwards, unless those Pikmin can outnumber the White or Purple Pikmin carrying the item. The implications are shown in the second table below. This behaviour can only be observed in the [[Beastly Caverns]] in [[Mission Mode]], as White and Purple Pikmin do not make an appearance in [[Story Mode]].


When a random Onion needs to be picked, it'll be decided every time a tie is generated. In other words, if a tie-breaking Pikmin is added, the type will be the one matching the new majority. If a Pikmin that doesn't break the tie is added, the destination will not change. Hence, the only way to change the type the game picked is by breaking a tie and then creating a new one, or by calling all Pikmin to the leader's side and ordering them to carry it again, which is the same thing.
When a random Onion needs to be picked, it'll be decided every time a tie is generated. In other words, if a tie-breaking Pikmin is added, the type will be the one matching the new majority. If a Pikmin that doesn't break the tie is added, the destination will not change. Hence, the only way to change the type the game picked is by breaking a tie and then creating a new one, or by calling all Pikmin to the leader's side and ordering them to carry it again, which is the same thing.
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====Examples====
====Examples====
The first columns indicate the number of Pikmin of each type that is carrying the object.
The first columns indicate the number of Pikmin of each type that is carrying the object.
In ''Pikmin 2'':


{|class="wikitable"
{|class="wikitable"
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|style="color:#A0A0A0;"|20
|style="color:#A0A0A0;"|20
|'''Random between available Onions'''
|'''Random between available Onions'''
|}
In ''Pikmin 3'':
{|class="wikitable"
!colspan="5"|Pikmin carrying
!rowspan="2"|Resulting Onion
|-
![[Red Pikmin|Red]]
![[Yellow Pikmin|Yellow]]
![[Blue Pikmin|Blue]]
![[Purple Pikmin|Purple]]
![[White Pikmin|White]]
|-
|style="color:red;"|4
|style="color:#A0A000;"|5
|style="color:blue;"|6
|style="color:purple;"|7
|style="color:#A0A0A0;"|8
|'''<span style="color:#A0A0A0;">White</span> Pikmin's chosen Onion.'''
|-
|&ndash;
|style="color:#A0A000;"|8
|style="color:blue;"|8
|style="color:purple;"|30
|style="color:#A0A0A0;"|30
|'''Random between <span style="color:purple;">Purple</span> Pikmin's and <span style="color:#A0A0A0;">White</span> Pikmin's chosen Onion.'''
|-
|&ndash;
|&ndash;
|&ndash;
|style="color:purple;"|1
|style="color:#A0A0A0;"|20
|'''<span style="color:#A0A0A0;">White</span> Pikmin's chosen Onion.'''
|}
|}