Pearly Clamclamp: Difference between revisions

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The '''Pearly Clamclamp''' ({{j|ヤマシンジュ|Yama Shinju|Hill Pearl}}; called the '''Clampshell''' in the European [[Region|version]] of {{npcp1}}) is an enemy in {{p1}}. This large {{w|bivalve}} has a pinkish shell and inside, a small pearl surrounded by a clear blue membrane. When Pikmin are [[throw]]n on it, they will attack the membrane to try to take out the pearl. The enemy's only defense is acting like a {{w|Venus flytrap}}: the Clamclamp will stretch its mouth wide open, creaking like a poorly-oiled hinge, and chomp. Before it does this, one needs to call the Pikmin so they won't be eaten. This is obviously a very simple predatory tactic for the creature. After being delivered, the pearl gives fifty Pikmin. If the Clamclamp is on land, two [[bomb-rock]]s can also be used for a quick and easy kill. This creature is one of the two second leading creatures in Pikmin production, succeeded by the [[Smoky Progg]] and tied with the [[Armored Cannon Beetle]].
The '''Pearly Clamclamp''' ({{j|ヤマシンジュ|Yama Shinju|Hill Pearl}}; called the '''Clampshell''' in the European [[Region|version]] of {{npcp1}}) is an [[enemy]] in {{p1}}. This large {{w|bivalve}} has a pinkish shell, and inside, a small pearl surrounded by a clear blue membrane. This pearl can be attacked by [[Pikmin family|Pikmin]]. One specific Pearly Clamplamp has a [[ship part]], the [[Positron Generator]], instead of a pearl, which works the same way. The enemy's only defense is acting like a {{w|Venus flytrap}}: the Clamclamp will stretch its mouth wide open, creaking like a poorly-oiled hinge, and chomp, eating any Pikmin inside. When its [[health]] is depleted, the pearl will fall out and can be [[Carry|carried]] to an [[Onion]], where it gives 50 Pikmin. However, the enemy cannot truly die, and will continue to attack even after its pearl has been removed.
 
Oddly, the Clamclamp has been known to take slight damage for a short time after the Pikmin have been called back, meaning that if the creature is already near death, the player can simply withdraw their Pikmin and the Clamclamp will die on its own. The creature cannot truly die, and will continue to attack even after the object on top of it has been removed.


==Stats==
==Stats==
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Note that it can still attack after its pearl has been taken out.
Note that it can still attack after its pearl has been taken out.
Oddly, the Clamclamp has been known to take slight damage for a short time after the Pikmin have been called back, meaning that if the creature is already near death, the player can simply withdraw their Pikmin and the Clamclamp will die on its own.


With enough throwing speed, it is possible to defeat the enemy in a single cycle (i.e. before it closes its shell the first time), although this is mostly only feasible in [[tool-assisted superplay]]s.{{cite youtube|UBurKiEdIEg|of a tool-assisted speedrun, in which the enemy is defeated in a single cycle|s=55}}
With enough throwing speed, it is possible to defeat the enemy in a single cycle (i.e. before it closes its shell the first time), although this is mostly only feasible in [[tool-assisted superplay]]s.{{cite youtube|UBurKiEdIEg|of a tool-assisted speedrun, in which the enemy is defeated in a single cycle|s=55}}
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==Technical information==
==Technical information==
===Creature===
===Creature===
{{p1 enemy technical
{{p1 enemy technical
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== Trivia ==
== Trivia ==
*Interestingly, when its pearl comes out it makes the sound the [[Honeywisp]] makes when hit, and a [[soul]] floats up, yet the creature is still alive.
*Interestingly, when its pearl comes out it makes the sound the [[Honeywisp]] makes when hit, and a [[soul]] floats up, yet the creature is still alive.
*This creature is one of the two second leading creatures in Pikmin production, succeeded by the [[Smoky Progg]] and tied with the [[Armored Cannon Beetle]].
*This is the only enemy that carries a ship part where the part is visible before the enemy's death.
*This is the only enemy that carries a ship part where the part is visible before the enemy's death.
*This is the only non-boss enemy in ''Pikmin'' not to make a return in ''Pikmin 2''.
*This is the only non-boss enemy in ''Pikmin'' not to make a return in ''Pikmin 2''.