Fire geyser: Difference between revisions
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(Improved Pikmin 3 locations and Hey! Pikmin description.) |
(Restructured and improved the introduction.) |
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{{game icons|p=y|p2=y|p3=y|hp=y}} | {{game icons|p=y|p2=y|p3=y|hp=y}} | ||
[[File:Fire geysers P3 screenshot.jpg|thumb|300px| | [[File:Fire geysers P3 screenshot.jpg|thumb|300px|A group of fire geysers in ''Pikmin 3''.]] | ||
{{title}} | {{title}} | ||
'''Fire geysers''' are holes protruding from | '''Fire geysers''' are holes protruding from a surface that occasionally spit out columns of [[fire]]. Unlike regular [[geyser]]s, fire geysers are harmful to [[Pikmin family|Pikmin]] that are not [[Red Pikmin]] or [[Bulbmin]], and they also damage [[leader]]s unless the [[Scorch Guard]] upgrade has been collected. Their main purpose is to block pathways, encouraging the player to use Red Pikmin to explore the area to avoid other Pikmin types catching on fire. | ||
In | In {{p1}}, fire geysers are in static locations, spit fire at regular intervals, and cannot be destroyed (although they can be [[punch]]ed by [[Captain Olimar]], even if it is pointless). They deal a considerable amount of [[Health|damage]] to [[Captain Olimar]], and may hit him multiple times during the same discharge. | ||
In {{p2}}, fire geysers are damageable, and if destroyed, they will stop ejecting fire, making them harmless. Although any Pikmin type can damage a fire geyser, Pikmin that are vulnerable to fire are likely to get burned if the geyser shoots out a column of fire during the attack. | |||
In {{p3}}, fire geysers act like the ones in ''Pikmin'', except they are not visible when they are not shooting fire or about to shoot fire. The only way to tell a fire geyser is somewhere is when a pillar of fire emerges from the ground. This can catch unwary players by surprise. [[Leader]]s can punch fire geysers in this game, but the geysers won't take any damage. | |||
In {{hp}}, fire geysers are very large and can be found on both floors and ceilings. They are the main mechanic of the [[Ordeal of Flame]] area. | |||
== Locations == | == Locations == |