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Various fire geysers in Pikmin 3.
Since this subject has no official name, the name Fire geyser is conjectural.
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Fire geysers are holes protruding from the floor, pointing up, that occasionally spit out columns of fire. Unlike regular geysers, fire geysers are harmful to the leaders and Pikmin that are neither Red Pikmin or Bulbmin. Leaders can become invulnerable to these after the Scorch Guard is salvaged, however.
In Pikmin, these geysers are in static locations, spit fire at regular intervals, and cannot be destroyed (although they can be punched by Captain Olimar, even if it is pointless). In Pikmin 2, they are actually damageable, and if destroyed, they will stop ejecting fire, making them harmless. Although any Pikmin type can damage a fire geyser, Pikmin that are vulnerable to fire are likely to get burned if the geyser shoots out a column of fire during the attack. In Pikmin 3, fire geysers act like the ones in Pikmin, except they are not visible. The only way to tell a fire geyser is somewhere is when a pillar of fire emerges from the ground. This can catch unwary players by surprise. It should be noted that leaders in Pikmin 3 can punch fire geysers, but the latter won't take any damage.
Their main purpose is to block pathways, encouraging the player to use Red Pikmin to transverse the area, as other Pikmin types may catch on fire. In Pikmin, fire geysers cause a considerable amount of damage to Captain Olimar, and may hit him multiple times during the same discharge.
They also are found in an area of Hey! Pikmin, Ordeal of Flame. They are slightly bigger here, and can now be found on celings.
Locations[edit]
Story mode[edit]
Challenge mode[edit]
Pikmin 2[edit]
Story mode[edit]
Challenge Mode[edit]
Pikmin 3[edit]
The following article or section is in need of assistance from someone who plays Pikmin 3. Particularly: Add missing numbers and remaining Bingo Battle locations.
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Story mode[edit]
Bingo Battle[edit]
Hey! Pikmin[edit]
The following article or section is in need of assistance from someone who plays Hey! Pikmin. Particularly: Add numbers.
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Technical information[edit]
Pikmin 2 technical information (?)
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Internal name
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hiba
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Global properties (List)
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ID
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Japanese comment
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Property
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Value
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s000
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friction(not used)
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Friction
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0.5
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s001
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wallReflection
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Unknown (wall bounce speed multiplier?)
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0.5
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s002
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faceDirAdjust
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Unknown
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0.25
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s003
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accel
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Acceleration
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0.1
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s004
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bounceFactor
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Unknown (bounce when it hits the ground?)
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0.3
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fp00
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ライフ
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HP
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150
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fp01
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マップとの当り
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Unknown (related to slopes)
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10
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fp02
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ダメージスケールXZ
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Horizontal damage scale
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0.5
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fp03
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ダメージスケールY
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Vertical damage scale
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1
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fp04
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ダメージフレーム
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Damage scale duration
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0.25
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fp05
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質量
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Unknown (weight?)
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1
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fp06
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速度
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Move speed
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0
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fp08
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回転速度率
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Rotation acceleration
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0
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fp09
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テリトリー
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Territory radius
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1
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fp10
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ホーム範囲
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"Home" radius
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1
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fp11
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プライベート距離
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"Private" radius
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0
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fp12
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視界距離
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Sight radius
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0
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fp13
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視界角度
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FOV
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0
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fp14
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探索距離
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Unknown (exploration radius?)
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0
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fp15
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探索角度
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Unknown (exploration angle?)
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0
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fp16
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振り払い率
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Unknown (shake rate?)
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0
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fp17
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振り払い力
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Shake knockback
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0
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fp18
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振り払いダメージ
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Shake damage
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0
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fp19
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振り払い範囲
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Shake range
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0
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fp20
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攻撃可能範囲
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Unknown (shock attack max range?)
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60
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fp21
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攻撃可能角度
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Unknown (shock attack max angle?)
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10
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fp22
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攻撃ヒット範囲
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Unknown (attack hit range?)
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15
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fp23
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攻撃ヒット角度
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Unknown (attack hit angle?)
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0
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fp24
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攻撃力
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Attack damage
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10
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fp25
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視界高
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Unknown (height visibility?)
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0
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fp26
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探索高
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Unknown (exploration height?)
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0
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fp27
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ライフの高さ
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HP wheel height
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80
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fp28
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回転最大速度
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Rotation speed
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0
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fp29
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警戒時間
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Unknown (warning time?)
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0
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fp30
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警戒ライフ
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Unknown
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0
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fp31
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ライフ回復率
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Regeneration rate
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0.0065
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fp32
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LOD半径
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Off-camera radius
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30
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fp33
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マップとのあたりポリゴンの選定
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The radius around which the game will process its collision with the environment.
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20
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fp34
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ピクミンとのあたり
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Pikmin damage radius
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10
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fp35
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石化時間
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Petrification duration
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1
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fp36
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ヒップドロップダメージ
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Purple Pikmin drop damage
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50
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fp37
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地震気絶確立
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Purple Pikmin stun chance
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0 (0%)
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fp38
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地震気絶時間
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Purple Pikmin stun time
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5
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ip01
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振り払い打撃A
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Unknown
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0
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ip02
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振り払い張付1
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Unknown
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0
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ip03
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振り払い打撃B
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Unknown
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0
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ip04
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振り払い張付2
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Unknown
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0
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ip05
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振り払い打撃C
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Unknown
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0
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ip06
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振り払い張付3
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Unknown
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0
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ip07
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振り払い打撃D
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Unknown
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0
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Specific properties
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ID
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Japanese comment
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Property
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Value
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fp02
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ウェイト時間
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Idle duration
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3
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fp01
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火吐き時間
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Fire spew duration
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2.5
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fp03
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停止時間
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Unknown (stop duration?)
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30
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Gallery[edit]
Pikmin
Two fire geysers. The left geyser is active, while the right one is inactive.
Pikmin 2
A fire geyser near Olimar in Pikmin 2.
Two fire geysers in the Hole of Beasts, one active and the other one inactive.
See also[edit]
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