Petal: Difference between revisions
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(Greatly expanded the gameplay effects section to describe petal expenditure.) |
(Removed the Types section as it was outdated and mostly duplicated content in the Nectar article. Added an Obtaining Petals section instead.) |
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{{game icons|pb=y}} | {{game icons|pb=y}} | ||
{{todo|Work out what information needs to be here, and what should be in the [[nectar]] and [[flower planting]] articles.}} | {{todo|Work out what information needs to be here, and what should be in the [[nectar]] and [[flower planting]] articles.}} | ||
'''Petals''' are items used for [[flower planting]] in {{pb}}. To get petals, the player must feed [[nectar]] to [[Pikmin family|Pikmin]] in the [[Pikmin Bloom interface#Garden|garden]], which will make a flower bloom on their head. Petals from that flower can then be picked and added to the player's inventory. There are multiple types of petals, each | '''Petals''' are items used for [[flower planting]] in {{pb}}. To get petals, the player must feed [[nectar]] to [[Pikmin family|Pikmin]] in the [[Pikmin Bloom interface#Garden|garden]], which will make a flower bloom on their head. Petals from that flower can then be picked and added to the player's inventory. There are multiple types of petals, each planting different types of flowers on the in-game map. | ||
== | ==Obtaining petals== | ||
Petals can mainly be obtained by feeding Pikmin [[nectar]]. Each of the several nectar types corresponds to a petal type. Feeding nectar to a Pikmin will (in most cases) make a flower bloom on their head, and tapping that flower will add 1 or 2 petals to the player's petal storage. Each Pikmin can only be fed nectar 6 times before it will be overfed and lose its flower after it has been tapped. Some types of petals can also be obtained from the [[shop]], without having to purchase nectar first. There is a limit to the number of petals of each type the player can hold; this is 200 by default, but can be increased through in-app purchases in the [[shop]]. | |||
==Gameplay effects== | ==Gameplay effects== |