Rock Pikmin: Difference between revisions

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(Moved technical info to its own specific section, and added P2 running speeds.)
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|size      = 200px
|size      = 200px
|resistance = [[Crush]], [[stab]]
|resistance = [[Crush]], [[stab]]
|strength3  = Strong (damage values depend, see [[#Technical information|here]])
|strength  = Strong
|strengthb  = Strong
|digging    = Fast
|digging    = Fast (≈2× the norm)
|mobility  = Average
|mobility  = Average
|throw      = Average
|throw      = Average
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*Obstacles
*Obstacles
**{{icon|Dirt wall|y}}: Rock Pikmin are faster at destroying these walls than any other Pikmin type.{{cite youtube|FM3KNYA4YxA|showing the time it takes for different Pikmin types to destroy a dirt wall}}
**{{icon|Dirt wall|y}}: Rock Pikmin are faster at destroying these walls than any other Pikmin type.{{cite youtube|FM3KNYA4YxA|showing the time it takes for different Pikmin types to destroy a dirt wall}}
===Technical information===
Rock Pikmin will deal a different amount of [[Health|damage]] to objects, depending on what kind of [[Combat|attack]] they performed:
*They deal 20 damage when lunging by themselves.
*They cause 10 damage on a [[charge]]'s first attack.
*There is no set amount of damage when they are thrown, as the game only counts the total amount of direct Rock Pikmin impacts needed to kill a creature (refer to each enemy article's "Technical information" section for more information). When calculating their damage output throughout the different creatures in the game, they cause an average of about 57 damage.
Interestingly enough, when charging towards a [[gate]], a Rock Pikmin will deal the same amount of damage as when thrown.


==In ''Hey! Pikmin''==
==In ''Hey! Pikmin''==
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===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
In {{ssbu}}, Rock Pikmin appear as a spirit and can be seen being freed in the True Ending cutscene.
In {{ssbu}}, Rock Pikmin appear as a spirit and can be seen being freed in the True Ending cutscene.
==Technical information==
{{pikmin technical
|game = p3
|attack = Depends
|run_speed = Unknown
|dig_speed = ≈2× the norm
}}
{{pikmin technical
|game = hp
|attack = Unknown
}}
===''Pikmin 3'' impact===
Rock Pikmin will deal a different amount of [[Health|damage]] to objects, depending on what kind of [[Combat|attack]] they performed:
*They deal 20 damage when lunging by themselves.
*They cause 10 damage on a [[charge]]'s first attack.
*There is no set amount of damage when they are thrown, as the game only counts the total amount of direct Rock Pikmin impacts needed to kill a creature (refer to each enemy article's "Technical information" section for more information). When calculating their damage output throughout the different creatures in the game, they cause an average of about 57 damage.
Interestingly enough, when charging towards a [[gate]], a Rock Pikmin will deal the same amount of damage as when thrown.


==Gallery==
==Gallery==