Health: Difference between revisions
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'''Health''' (also known as '''Hit Points''' or '''Health Points''', and usually shortened to '''HP''') is a common mechanic in games, used to represent how close a living entity is to dying. In general terms, the higher something's health is, the farther away it is from dying. When its health reaches 0, it dies. | '''Health''' (also known as '''Hit Points''' or '''Health Points''', and usually shortened to '''HP''') is a common mechanic in games, used to represent how close a living entity is to dying. In general terms, the higher something's health is, the farther away it is from dying. When its health reaches 0, it dies. |