Glitch: Difference between revisions

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<p style="font-size:13px;">This is a glitch that is seen in both the ''[http://pikmin.wikia.com/wiki/New_Play_Control!_Pikmin New Play Control!]'' and the original version of ''Pikmin''. If Pikmin are whistled from under a certain bridge in [http://pikmin.wikia.com/wiki/The_Forest_Navel The Forest Navel], a few Pikmin die for no reason, indicated by the Pikmin counter, without making a sound. They seem to get pushed under the map and die once they are completely through it as if they fell down a pit.</p>
<p style="font-size:13px;">This is a glitch that is seen in both the ''[http://pikmin.wikia.com/wiki/New_Play_Control!_Pikmin New Play Control!]'' and the original version of ''Pikmin''. If Pikmin are whistled from under a certain bridge in [http://pikmin.wikia.com/wiki/The_Forest_Navel The Forest Navel], a few Pikmin die for no reason, indicated by the Pikmin counter, without making a sound. They seem to get pushed under the map and die once they are completely through it as if they fell down a pit.</p>
===Spinning Olimar===
===Spinning Olimar===
<p style="font-size:13px;">In the New Play Control! version of Pikmin, while walking on a bridge, Olimar's body spins around for no apparent reason, but his head stays still. Trying to fix the camera behind him will make it spin in the direction in which Olimar's body was when the button was pressed.</p>
In the New Play Control! version of Pikmin, while walking on a bridge, Olimar's body spins around for no apparent reason, but his head stays still. Trying to fix the camera behind him will make it spin in the direction in which Olimar's body was when the button was pressed.
<h2 style="margin-top:1em;margin-bottom:1em;">Bulbear</h2>
==Bubbles==
<p style="margin-top:1em;margin-bottom:1em;"><span style="font-size:13px;">In the </span>[[Hole of Heroes]]<span style="font-size:13px;">, you can make a </span>[[Bulbear]]<span style="font-size:13px;"> walk over a wall if it is knocked down to the stage where it only needs to be brought down once more. It will walk towards it and teleport on top of it, then it will proceed to kill Pikmin. The only place this works is in the first bramble (black) gate.</span></p>
In ''[[Pikmin 3]], ''[[Pikmin (Species)|Pikmin]] can get trapped in bubbles by the [[Waddlepus]] or the [[Peckish Aristocrab]]. The ideal way to free Pikmin from bubbles is by throwing a pikmin at the bubble. However, if you swarm a Bubble with [[Winged Pikmin]], the bubble could go flying sky high. If you look at it through the Koppad, you will see it if you zoom in close enough. Eventually, the bubble will pop, and the pikmin will return to the surface, unharmed (unless it lands in the water). 
==Bulbear==
In the [[Hole of Heroes]], you can make a [[Bulbear]] walk over a wall if it is knocked down to the stage where it only needs to be brought down once more. It will walk towards it and teleport on top of it, then it will proceed to kill Pikmin. The only place this works is in the first bramble (black) gate.


==<span style="font-size:18px;">Candypop-Bulbmin</span>==
==<span style="font-size:18px;">Candypop-Bulbmin</span>==
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