Pikmin extinction: Difference between revisions

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==Trivia==
==Trivia==
*Through the use of a [[Glitches in Pikmin 2#Instant Pikmin extinction|glitch in ''Pikmin 2'']], it's possible to have the game instantly declare a Pikmin extinction the second a cave is entered. It involves tricking the game into letting the leaders inside a cave with 0 Pikmin, which requires going in and [[dismiss]]ing the Pikmin at the exact same time.
*Through the use of a [[Glitches in Pikmin 2#Fake Pikmin extinction|glitch in ''Pikmin 2'']], it's possible to have the game instantly declare a Pikmin extinction the second a cave is entered. It involves tricking the game into letting the leaders inside a cave with 0 Pikmin, which requires going in and [[dismiss]]ing the Pikmin at the exact same time.
*If there are [[100 Pikmin limit|100 Pikmin on the field]], the [[Onion]] will instead keep the new seeds inside. This can only happen if the day after the extinction begins on an area with 100 buried Pikmin.{{cite youtube|9Lf8Z50ByBA|showing the Onion's behavior on a field with 100 Pikmin}}
*If there are [[100 Pikmin limit|100 Pikmin on the field]], the [[Onion]] will instead keep the new seeds inside. This can only happen if the day after the extinction begins on an area with 100 buried Pikmin.{{cite youtube|9Lf8Z50ByBA|showing the Onion's behavior on a field with 100 Pikmin}}
*A total extinction in the [[Mission Mode]] of ''Pikmin 3'' yields a message reading "Pikmin extinct!" All of the Pikmin [[spirit]]s surrounding the text will only be of Pikmin available in the stage.
*A total extinction in the [[Mission Mode]] of ''Pikmin 3'' yields a message reading "Pikmin extinct!" All of the Pikmin [[spirit]]s surrounding the text will only be of Pikmin available in the stage.