44,445
edits
(Noted how diagonal movement is slower in P1. Thanks, TRR!) |
(Just tested on NPC!, and there's no difference.) |
||
Line 37: | Line 37: | ||
In [[Bingo Battle]], the Enemy Annihilator item kills all enemies that are visible on the player's screen. As such, the positioning of the camera will influence the outcome. | In [[Bingo Battle]], the Enemy Annihilator item kills all enemies that are visible on the player's screen. As such, the positioning of the camera will influence the outcome. | ||
Oddly, in ''Pikmin'', Olimar walks slower if the player tilts the analog stick in a diagonal direction.{{cite youtube|m8bfdRV77Zs|demonstrating the difference in speed between walking angles|published={{date|7|April|2020}}|retrieved={{date|8|April|2020}}}} As such, it's faster to angle the camera such that the player has to tilt the analog stick in a cardinal direction in order to get Olimar where he needs. | Oddly, in ''Pikmin'', Olimar walks slower if the player tilts the analog stick in a diagonal direction.{{cite youtube|m8bfdRV77Zs|demonstrating the difference in speed between walking angles|published={{date|7|April|2020}}|retrieved={{date|8|April|2020}}}} As such, it's faster to angle the camera such that the player has to tilt the analog stick in a cardinal direction in order to get Olimar where he needs. This oddity is not present in the [[New Play Control! Pikmin|''New Play Control!'' version]]. | ||
===Off-camera objects=== | ===Off-camera objects=== |