Combat: Difference between revisions

1,181 bytes added ,  2 years ago
Documented White Pikmin poison damage.
(Expanded the Purple Pikmin and Punch sections.)
(Documented White Pikmin poison damage.)
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===White Pikmin poison===
===White Pikmin poison===
{{main|White Pikmin}}
{{main|White Pikmin}}
{{game help|p2|Describe the specifics of how poison damage works.}}
When a White Pikmin is eaten by an enemy, the enemy will instantly take damage from the White Pikmin's internal poison.
When a White Pikmin is eaten by an enemy, that enemy will instantly take damage from the White Pikmin's poison. The amount depends on the enemy and the game.
 
In ''Pikmin 2'', the amount of damage per White Pikmin ingestion is individually defined for every instance of an enemy that has the ability to eat Pikmin. This value varies by enemy, but is usually in the range of hundreds of damage points, with 300 being the most common value. Most enemies have it set to a value equal to or greater than their health, to ensure that a single White Pikmin ingestion will always defeat the enemy. Powerful enemies (such as [[bosses]]) have it set to a lower proportion, with the [[Pileated Snagret]] only losing 8% of its health per White Pikmin ingestion (40 out of 5000).
 
In ''Pikmin 3'', White Pikmin are only found in [[Mission Mode]] and [[Bingo Battle]], but each enemy still has a defined number of White Pikmin ingestions to kill it, including enemies that cannot eat Pikmin or are not found in stages with White Pikmin. When an enemy eats a White Pikmin, it will lose a number of health points equal to its total health divided by the defined number of White Pikmin ingestions to kill it. The damage thus varies by enemy, but for enemies requiring multiple ingestions to kill, it ranges between 150 and 360. Generally, small enemies take 1 ingestion to kill, medium-sized enemies take 3, large-sized enemies take 5, and mini-bosses take 10.


===Rock Pikmin===
===Rock Pikmin===