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==First day== | |||
{{todo|Write an expansive list of changes.}} | |||
The first day of each game is a bit special in that it serves as a tutorial of sorts. Because of this, some of the game's rules are changed for this day only: | |||
* Time does not pass, and there is no Sun Meter. The day only ends when a certain task is completed. In ''Pikmin'', the first day ends when the player recovers the [[Main Engine]]. In ''Pikmin 2'', the first day ends when the player collects the [[Courage Reactor]]. In ''Pikmin 3'', the first day ends when the player reaches the [[S.S. Drake]]. | |||
* There is no normal way to kill [[Pikmin family|Pikmin]] or reach an [[extinction]]. Some exploits [[Pikmin extinction#Extinctions on day 1|can make it happen]], though. | |||
* There are only harmless enemies present. Although there is a [[Dwarf Red Bulborb]] in ''Pikmin 2'', it specifically cannot eat Pikmin or bite leaders. | |||
* The player may be prohibited from doing certain actions, like [[Whistle|whistling]] or [[dismiss]]ing until the game gives instructions on how that can be done. | |||
* Unimportant or extra mechanics, like [[Lie down|lying down]] in {{p1}} or [[maturity]] changes in {{p3}} may be disabled all throughout the day. | |||
* The first day will always be [[#Weather|sunny]] in ''Pikmin 3''. | |||
* All Pikmin will be considered safe when the day ends, regardless if they meet the safety conditions or not.{{source needed}} | |||
In addition, in ''Pikmin 3'', the player can go back to any previous day, and going back to day 1 effectively resets the story: some otherwise permanent information, like all charted locations of an area on the [[radar]], and the code used for the [[Secret File]]s, are reset when the player goes to day 1, finishes it, and saves the game. | |||
Uniquely, many of these same changes apply during the segment with [[Brittany]] after she falls into a cave in the [[Distant Tundra]] and discovers the [[Yellow Pikmin]]. Once she leaves this cave, the day counter will begin like normal. | |||
==Badges== | ==Badges== |