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{{game icons|p3=y}} | {{game icons|p3=y|p4=y}} | ||
[[File:ChargeDataFile.jpg|250px|thumb|The [[data file]] explaining how to charge.]] | [[File:ChargeDataFile.jpg|250px|thumb|The [[data file]] explaining how to charge.]] | ||
{{image}} | {{image}} | ||
'''Charging''' ({{j|突撃|Totsugeki|Charge}}) is a feature in {{p3}} that allows the player to instantly order [[Pikmin family|Pikmin]] in their [[group]] to rush towards a target, and work on it or [[Combat|attack]] it, much like if they were [[throw]]n at it. This effectively replaces the [[swarm]] mechanic of the previous games. The feature works differently in ''Pikmin 3'' and in {{p3d}}. | '''Charging''' ({{j|突撃|Totsugeki|Charge}}) is a feature in {{p3}} and {{p4}} that allows the player to instantly order [[Pikmin family|Pikmin]] in their [[group]] to rush towards a target, and work on it or [[Combat|attack]] it, much like if they were [[throw]]n at it. This effectively replaces the [[swarm]] mechanic of the previous games. The feature works differently in ''Pikmin 3'' and in {{p3d}}. | ||
== ''Pikmin 3'' == | == ''Pikmin 3'' == |