Randomization: Difference between revisions

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m (Some of the Pikmin that the Fiery Blowhog shook off in the February Trailer weren't deflowered and if the mechanic works the same as in 1 and 2 i think this edit makes sense)
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'''Randomness''' is the concept of unpredictable outcomes for events. Whenever an aspect of a [[Pikmin series|''Pikmin'' game]] can have multiple outcomes which are not determined by anything controllable, the result is randomly picked. Sometimes this is constrained by a decimal value or an algorithm the game uses, all designed to make no two instances of the game the same.
'''Randomly generated gameplay''' is the concept of unpredictable outcomes for events. Whenever an aspect of a [[Pikmin series|''Pikmin'' game]] can have multiple outcomes which are not determined by anything controllable, the result is randomly picked. Sometimes this is constrained by a decimal value or an algorithm the game uses, all designed to make no two instances of the game the same.


==List of random elements==
==List of random elements==
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