Forum:O.o: Difference between revisions

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Cave info
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(Cave info)
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:Mmmm, that's interesting. Oni is the japanese name for a demon, isn't it? Because it's in the codename of the big Jellyfloat. {{User:Snakeboss14/sig}}
:Mmmm, that's interesting. Oni is the japanese name for a demon, isn't it? Because it's in the codename of the big Jellyfloat. {{User:Snakeboss14/sig}}
Going ahead and posting what I've written down so far about cave info:
{|class="collapsible collapsed"
!Cave Info
|-
|
<pre># CaveInfo
{c000} - The number of sublevels in the cave.
# FloorInfo
{f000} - Sublevel number (minus 1)
{f001} - Same as f000
{f002} - ?Amount of objects in TekiInfo (excluding plants)?
{f003} - Amount of treasures in ItemInfo (ItemInfo does not include treasures inside enemies)
{f004} - The amount of gates
{f014}
{f005} - The number of rooms
{f006}
{f007} - If a geyser is found on that sublevel ("1" if so, "0" otherwise)
{f008} - Points to a file in \user\Mukki\mapunits\units\ (Possible rooms, etc.)
{f009} - Points to a file in \user\Abe\cave\ (Seems to be the lighting data?)
{f00A} - Points to a file in \user\Kando\map\vrbox\ (The background environment used)
{f010} - 1 if the exit is blocked, 0 if it is not
{f011}
{f012} - 0 for normal sublevels, 1 for boss sublevel, 2 for rest sublevels
{f013}
{f015} - Referred to as "version"; this is always 1
{f016} - Waterwraith timer
{f017}
{f013} - SH2, SH3, GK1, GK2, GK3, GK4, GK5, GK6, HoH1, DD1 and DD2 are all 1, everything else is 0.
{f017} - 0 for every sublevel in HoB, SH, CoS, GK, SR, SCa, DD. This doesn't exist at all for every sublevel in EC, SCo, FC, WFG, BK, CoC, HoH.</pre>
|}
[[User:Miles.|Miles.]] 22:18, November 21, 2009 (UTC)
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