Talk:Carrying glitch: Difference between revisions

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:Hmmm... I think it's more because it's not quite what you'd call a glitch. It's actually a bit intended. If half of a piece is stuck inside the wall, the game was told on purpose to '''not''' let the Pikmin walk inside the wall to be able to grab it. And since a part of it is unreachable, the piece may be irretrievable. What the article needs is a recreation. The glitch should be about the piece actually getting stuck in the first place, and not about the Pikmin refusing to grab out-of-reach sides. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 11:09, 4 September 2011 (EDT)
:Hmmm... I think it's more because it's not quite what you'd call a glitch. It's actually a bit intended. If half of a piece is stuck inside the wall, the game was told on purpose to '''not''' let the Pikmin walk inside the wall to be able to grab it. And since a part of it is unreachable, the piece may be irretrievable. What the article needs is a recreation. The glitch should be about the piece actually getting stuck in the first place, and not about the Pikmin refusing to grab out-of-reach sides. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 11:09, 4 September 2011 (EDT)
::That's [[embed glitch]].  Agreed that this isn't worth an article. <span style="font-family:times;">'''''[[User:Greenpickle|<span style="color:#080;">G</span>]][[User talk:Greenpickle|<span style="color:#050;">P</span>]]'''''</span> 11:16, 4 September 2011 (EDT)
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