Voyage Log: Difference between revisions

135 bytes removed ,  10 years ago
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http://tcrf.net/index.php?title=Pikmin&curid=14706&diff=206067&oldid=201974
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==Information==
==Information==
These entries are notes on aspects of the gameplay, and should be reviewed in case the player is having trouble with some parts of the game.
These entries are notes on aspects of the gameplay, and should be reviewed in case the player is having trouble with some parts of the game.
===Area clear===
"''Hope has begun to well up within me for the Dolphin's repair and my own chances of a reunion with my dear family. Tomorrow I shall go forth with a new attitude and continue my exploration in a different region. I hope that Fortune will smile upon me...''"


===Blue Pikmin===
===Blue Pikmin===
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"''I am so very tired...''"
"''I am so very tired...''"
===Unknown #3===
This message appears to show up when all parts on an area are recovered. Once this is confirmed, this message will be properly organized.
"''Hope has begun to well up within me for the Dolphin's repair and my own chances of a reunion with my dear family. Tomorrow I shall go forth with a new attitude and continue my exploration in a different region. I hope that Fortune will smile upon me...''"


==IDs==
==IDs==
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==Unused content==
==Unused content==
To sum up, there are 4 messages with unknown triggers, and are presumed to be unused ([[#Others]]). There are some files with their text in Japanese, that talk about stuff not found in regular voyage logs. They have the IDs l, m, n, t, tx00, tx01 and tx02. There are also some second pages for some entries - marked with Note 1 - that are unused and untranslated.
To sum up, there are three messages with unknown triggers, and are presumed to be unused ([[#Others]]). There are some files with their text in Japanese, that talk about stuff not found in regular voyage logs. They have the IDs l, m, n, t, tx00, tx01 and tx02. There are also some second pages for some entries - marked with Note 1 - that are unused and untranslated.
Finally, some of the logs - marked with Note 2 - are programmed to display "1 day", despite that never happening in-game.
Finally, some of the logs - marked with Note 2 - are programmed to display "1 day", despite that never happening in-game.