Bulbmin: Difference between revisions

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|resistance = All Hazards
|resistance = All Hazards
|height    = 15
|height    = 15
|strength  = Average
|strength  = Below Average
|mobility  = Average
|mobility  = Average
|throw      = Average
|throw      = Average
|carry      = 1
|carry      = 1
}}
}}
'''Bulbmin''' are a parasitic species of [[Pikmin (species)|Pikmin]] that have infected a [[Bulborb]] and taken control of it. They can be found wandering the floors of certain [[cave]]s and behave much like the [[Spotty Bulbear]], patrolling an established path in search of food, and can be dealt with similarly by using [[spray]]s or [[Purple Pikmin]]. Bulbmin are rare, they only appear in 3 caves in the game, the [[Frontier Cavern]], the [[Hole of Heroes]], and the [[Submerged Castle]].
'''Bulbmin''' are a parasitic species of [[Pikmin (species)|Pikmin]] that have infected a [[Bulborb]] and taken control of it. They can be found wandering the floors of certain [[cave]]s and behave much like the [[Spotty Bulbear]], patrolling an established path in search of food, and can be dealt with similarly by using [[spray]]s or [[Purple Pikmin]]. Bulbmin are rare, they only appear in 3 caves in the game, the [[Frontier Cavern]], the [[Hole of Heroes]], and the [[Submerged Castle]].
Mature Bulbmin, acting as a [[Captain]], can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards the 100-Pikmin limit, exactly how many there are depends on whether or not the player has 10 available spaces. After defeating a mature Bulbmin, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the captain's command, and they become part of his Pikmin swarm. They have average capabilities in terms of mobility, and are immune to all hazards (fire, water, electricity, and poison), excluding explosions,being crushed,and being eaten. However, they are the weakest Pikmin, meaning they deal the least amount of damage when fighting. As beneficial as their abilities may seem, they cannot leave the caves with Olimar, and will not count towards the ''overall'' Pikmin count. This makes them ideal for use in [[Candypop Bud]]s.
Mature Bulbmin, acting as a [[Captain]], can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards the 100-Pikmin limit, exactly how many there are depends on whether or not the player has 10 available spaces. After defeating a mature Bulbmin, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the captain's command, and they become part of his Pikmin swarm. They have average capabilities in terms of mobility, and are immune to all hazards (fire, water, electricity, and poison), excluding explosions,being crushed,and being eaten. However, they are the weakest Pikmin, meaning they deal the least amount of damage when fighting. As beneficial as their abilities may seem, they cannot leave the caves with Olimar, and will not count towards the ''overall'' Pikmin count. This makes them ideal for use in [[Candypop Bud]]s.