Plasm Wraith: Difference between revisions

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|pikmin3 = y
|pikmin3 = y
|attacks = Spew gold liquid<br>Crush Pikmin<br>Electrocute Pikmin<br>Drown Pikmin<br>Burn Pikmin<br>Eat Pikmin|family = unknown|areas = [[Formidable Oak]]
|attacks = Spew gold liquid<br>Crush Pikmin<br>Electrocute Pikmin<br>Drown Pikmin<br>Burn Pikmin<br>Eat Pikmin|family = unknown|areas = [[Formidable Oak]]
|challenge = [[Mission Mode]]}}The '''Plasm Wraith''' is the final boss of ''[[Pikmin 3]],'' and is responsible for capturing [[Captain Olimar]]. It is virtually featureless aside from a torso, two stumpy legs, short, asymmetrical arm-like structures that can stretch, and a hole in the middle of where its "face" would be, which seems to act as both an eye and mouth.
|challenge = [[Mission Mode]]}}The '''Plasm Wraith''' is the final boss of ''[[Pikmin 3]],'' and is responsible for capturing [[Captain Olimar]]. It is virtually featureless aside from a torso, two stumpy legs, short, asymmetrical arm-like structures that can stretch, and a hole in the middle of where its "face" would be, which seems to act as both an eye and mouth.


As with most final bosses, the path leading up to it, as well as the boss fight itself, requires knowledge and the utilization of every Pikmin type. 
As with most final bosses, the path leading up to it, as well as the boss fight itself, requires knowledge and the utilization of every Pikmin type. 
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Plasmdefeat.jpg|The Plasm Wraith defeated.
Plasmdefeat.jpg|The Plasm Wraith defeated.
Plasmend.jpg|The Plasm Wraith as the SS Drake leaves the planet.
Plasmend.jpg|The Plasm Wraith as the SS Drake leaves the planet.
plasm.jpg|The Plasm Wraith when it is about to attack using its piecing arms|link=Plasm Wraith
plasm.jpg|The Plasm Wraith when it is about to attack using its piecing arms
</gallery>
</gallery>
[[Category:Bosses]]
[[Category:Bosses]]