Waterwraith: Difference between revisions

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==Killing Strategy==
==Killing Strategy==


[[File:Waterwraithcutscene.png|thumb|left|The Waterwraith appears.]]When encountered, the beast falls from the sky, lifts up its front roller, and smashes it on the ground, crushing any Pikmin underneath. It then moves around on its stone 'rollers'. It will chase Olimar and any Pikmin nearby, with greater focus on crushing the active Captain. It is invincible to any Pikmin assault, even if [[Ultra-bitter Spray|petrified]], except that of [[Purple Pikmin]]. When a Purple lands on or near the Waterwraith in a fashion that would stun any other beast, it turns a deep shade of purple not dissimilar to that of the Pikmin that cause this state to come about. Like this, it is vulnerable to '''all''' Pikmin attacks. When the Wraith's health has been fully depleted, the rollers crumble and the Waterwraith (now resembling a bill-less, translucent penguin) will scoot all around the cave, no longer a threat to your Pikmin. Attack with more purples and then you can easily attack it with other Pikmin. When defeated, it will vanish into nothing, and you will be troubled no more. It drops the [[Professional Noisemaker]], a useful addition to the [[Exploration Kit]] the first time you beat it in the [[Submerged Castle]].
[[File:Waterwraithcutscene.png|thumb|left|The Waterwraith appears.]]When encountered, the beast falls from the sky, lifts up its front roller, and smashes it on the ground, crushing any Pikmin underneath. It then moves around on its stone 'rollers'. It will chase Olimar and any Pikmin nearby, with greater focus on crushing the active Captain. It is invincible to any Pikmin assault, even if [[Ultra-bitter Spray|petrified]], except that of [[Purple Pikmin]]. When a Purple lands on or near the Waterwraith in a fashion that would stun any other beast, it turns a deep shade of purple not dissimilar to that of Purple Pikmin. Like this, it is vulnerable to '''all''' Pikmin attacks. When the Wraith's health has been fully depleted, the rollers crumble and the Waterwraith (now resembling a bill-less, translucent penguin) will scoot all around the cave, no longer a threat to your Pikmin. Attack with more purples and then you can easily attack it with other Pikmin. When defeated, it will vanish into nothing, and you will be troubled no more. It drops the [[Professional Noisemaker]], a useful addition to the [[Exploration Kit]] the first time you beat it in the [[Submerged Castle]].


[[File:Waterwraith_stunned.png|thumb|A stunned Waterwraith, vulnerable to attacks.]]Strangely, petrifying the Waterwraith makes it less vulnerable to Purple Pikmin, in which case the Pikmin must be thrown in a perfect arch for enough impact to make the creature susceptible to attack. In other words, Purples make a certain "squashing" sound when they hit an enemy or a plant; when this sound is performed, a creature may also be stunned. These effects can only occur when the Purples have a straight fall downward after their throw (the distance in which they fall vertically is irrelevant, as long as it exists). Finally, when all these circumstances are achieved, the Waterwraith may gain damage; this will not happen when Purples are thrown on it without the drop.
[[File:Waterwraith_stunned.png|thumb|A stunned Waterwraith, vulnerable to attacks.]]Strangely, petrifying the Waterwraith makes it less vulnerable to Purple Pikmin, in which case the Pikmin must be thrown in a perfect arch for enough impact to make the creature susceptible to attack. In other words, Purples make a certain "squashing" sound when they hit an enemy or a plant; when this sound is performed, a creature may also be stunned. These effects can only occur when the Purples have a straight fall downward after their throw (the distance in which they fall vertically is irrelevant, as long as it exists). Finally, when all these circumstances are achieved, the Waterwraith may gain damage; this will not happen when Purples are thrown on it without the drop.