Pit: Difference between revisions

Jump to navigation Jump to search
(Created page with "{{game icons|p=y|p2=y|p3=y}} {{title}} {{image}} '''Pit''' (also called '''bottomless pit''', '''abyss''' or '''void''') is the name given to the depths down below where the l...")
 
mNo edit summary
Line 25: Line 25:
===Leaders===
===Leaders===
{{todo|Add the ''Pikmin'' glitch to the glitches article, and expand on the ''Pikmin 3'' info (plus, what about the Bingo Battle stages?). Finally, check what happens if a leader falls off in [[newtest]].}}
{{todo|Add the ''Pikmin'' glitch to the glitches article, and expand on the ''Pikmin 3'' info (plus, what about the Bingo Battle stages?). Finally, check what happens if a leader falls off in [[newtest]].}}
In ''Pikmin'', [[Captain Olimar]] is not meant to fall into the void that surrounds [[The Forest Navel]]. However, it is possible to exploit a situation that can allow Olimar to walk off an otherwise-unreachable edge: by having a [[Mandiblard family|mandiblard]] chew off the [[bridge]] connecting the main land to the island on the northwest while Olimar is on said island, the bridge will slowly be removed, revealing the walk-off ledge to the captain. As the game is not ready to handle Olimar walking off, he will not be killed but will instead walk on an invisible plane. In some [[Unused content|unused maps]] that have pits that can be walked off, the same behavior happens.
In ''Pikmin'', [[Captain Olimar]] is not meant to fall into the void that surrounds [[The Forest Navel]]. However, it is possible to exploit a situation that can allow Olimar to walk off an otherwise-unreachable edge: by having a [[Mandiblard family|mandiblard]] chew off the [[bridge]] connecting the main land to the island on the northwest while Olimar is on said island, the bridge will slowly be removed, revealing the walk-off ledge to the captain. As the game is not ready to handle Olimar walking off, he will not be killed but will instead continuously walk on an invisible plane. He will keep moving forward, something which cannot be controlled by the player. In some [[Unused content|unused maps]] that have pits that can be walked off, the same behavior happens.


In ''Pikmin 2'', it is easier for leaders to fall into the void, although still only in unintended ways. If a leader falls off, he will just reappear back on the main land without problem. The exact spot he appears on depends on the stage, but for the [[Awakening Wood]] and the [[Perplexing Pool]], it leads to otherwise-unreachable paths. In order to fall into the abyss in an area, a glitch must be abused, like the [[Glitches in Pikmin 2#Scale glitch|scale glitch]]. To fall off in a cave, the leader must be carried by a [[Dweevil family|dweevil]], although this could result in a [[Glitches in Pikmin 2#Frozen captain glitch|much more dangerous glitch]].
In ''Pikmin 2'', it is easier for leaders to fall into the void, although still only in unintended ways. If a leader falls off, he will just reappear back on the main land without problem. The exact spot he appears on depends on the stage, but for the [[Awakening Wood]] and the [[Perplexing Pool]], it leads to otherwise-unreachable paths. In order to fall into the abyss in an area, a glitch must be abused, like the [[Glitches in Pikmin 2#Scale glitch|scale glitch]]. To fall off in a cave, the leader must be carried by a [[Dweevil family|dweevil]], although this could result in a [[Glitches in Pikmin 2#Frozen captain glitch|much more dangerous glitch]].