Glitches in Pikmin: Difference between revisions

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(It's okay to use "you" in glitch guides. Also, I could SWEAR there was more to the lying down glitch than that...)
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| explanation = Olimar's hitbox becomes wider when he lies down, as it matches his height when he stands. Lying down within range of another object's hitbox will cause the two to collide, with Olimar having priority and therefore pushing the object over to make room for him.
| explanation = Olimar's hitbox becomes wider when he lies down, as it matches his height when he stands. Lying down within range of another object's hitbox will cause the two to collide, with Olimar having priority and therefore pushing the object over to make room for him.
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{{todo|Check if the angle with which you lie down makes a difference.}}


===Missing propeller===
===Missing propeller===
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| effects = Allows the player to obtain the [[Positron Generator]] with only Red Pikmin.
| effects = Allows the player to obtain the [[Positron Generator]] with only Red Pikmin.
| prerequisites = This is a two-day process that requires major use of the [[#Lying down glitch|lying down glitch]], so it can only be started on day 2 or later.
| prerequisites = This is a two-day process that requires major use of the [[#Lying down glitch|lying down glitch]], so it can only be started on day 2 or later.
| howto =  Upon landing in [[The Impact Site]], the pellet at the top of one of the ramps near the ship must not be collected. One should first throw some Pikmin into the area outside the large stump that requires activating a geyser to reach. Olimar should then go to the pellet at the top of the ramp and stand between it and the small lip that keeps him from falling off. He must then lie down here, and if the glitch is performed right, he will fall past the lip and into the out-of-bounds area around the ramp once he gets back up (the player may have to move him slightly toward the lip). The player then must carefully control Olimar to lead him over to where the Pikmin were thrown, as the land here is very slippery. After calling the Pikmin, they must be led over to where the white bramble gate is. Some Pikmin might slip back to where the onions are, so they should be led carefully and thrown toward the watery area with the [[Pearly Clamclamp]]s. Once Olimar has reached the watery area, one or two Pikmin should be used to fight the Pearly Clamclamp while the rest knock down the bramble gate. The Pikmin can be thrown at the Pearly Clamclamp from a small piece of land sticking out of the water and called back when necessary, using the [[#Swimming glitch|swimming glitch]] to ensure safety. Once the part is freed, the lying down glitch must be performed several times to push it towards the shore. There's no way to get it all the way up onto the shore, so the day must be ended. When returned to the next day, the part will have moved up onto the shore where it can be collected.
| howto =  Upon landing in [[The Impact Site]], the pellet at the top of one of the ramps near the ship must not be collected. You should first throw some Pikmin into the area outside the large stump that requires activating a [[geyser]] to reach. Then, go to the pellet at the top of the ramp and stand between it and the small lip that keeps Olimar from falling off. Lie down here, and if the glitch is performed correctly, Olimar will fall past the lip and into the out-of-bounds area around the ramp, once he gets back up (you may have to move him slightly toward the lip). Carefully control Olimar to lead him over to where the Pikmin were thrown, as the land here is very slippery. After calling the Pikmin, lead them over to where the white bramble gate is. Some Pikmin might slip back to where the Onions are, so lead them carefully and throw them toward the watery area with the [[Pearly Clamclamp]]s. Once you reach the watery area, use one or two Pikmin to fight the Pearly Clamclamp while the rest knock down the bramble gate. The Pikmin can be thrown at the Pearly Clamclamp from a small piece of land sticking out of the water and called back when necessary, using the [[#Swimming glitch|swimming glitch]] to ensure safety. Once the part is freed, perform the [[#Lying down glitch|lying down glitch]] several times to push it towards the shore. There's no way to get it all the way up onto the shore, so end the day. When you return the next day, the part will have moved up onto the shore, where it can be collected.
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