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(Regeneration in Pikmin 3.)
(Expansion and update on the regeneration section.)
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*Most of the main bosses in ''[[Pikmin 3]]'' will have different attack and movement patterns depending on their health.
*Most of the main bosses in ''[[Pikmin 3]]'' will have different attack and movement patterns depending on their health.


===Regeneration===
==Regeneration==
Some of the enemies in the ''Pikmin'' games have the ability to slowly regenerate their health after being hurt. In most cases, this is simply to encourage the player to kill an enemy when it's attacked, and to not retreat, or else its health might be recovered on the next battle, and all the hard work will be lost.
Some of the enemies in the ''Pikmin'' games have the ability to slowly '''regenerate''' their health after being hurt. There are two types of regeneration: passive, and active. Enemies have either passive or active regeneration, except for the [[Shearwig]] in the first two games, which has both.


However, some enemies have this regeneration as a gameplay mechanic, as is the case with [[Shearwigs]]: these insects regenerate at a very fast pace while flying; the strategy is to attack them while they're airborne for an instant death. Another exceptional case are [[Breadbug]]s and [[Giant Breadbug]]s, who, in ''Pikmin 2'', instantly regenerate all of their health when they bring an item into their nest.
===Passive regeneration===
'''Passive regeneration''' is when an enemy's health is always recovering, regardless of what the creature is doing. In most cases, the regeneration mechanic is simply to encourage the player to kill an enemy when it's attacked, and to not retreat, or else its health might be recovered on the next battle, and all the hard work will be lost. In others, it's to encourage the player to use a large number of Pikmin to attack, as a smaller number might have a hard time countering the regeneration.


In ''Pikmin 3'', no enemy has passive regeneration. The only enemy that can regenerate at all is the [[Shearwig]], and only when it is underground. Besides that, it could be said that the [[Plasm Wraith]] regenerates, when it sucks up loose plasm.
Only one enemy passively regenerates in ''Pikmin 3'': the [[Flighty Joustmite]]. In ''Pikmin 2'', the [[Shearwig]] has passive and active regeneration, but only passive in ''Pikmin''. The following enemies have passive regeneration:
 
The following is a list of all enemies that can passively regenerate by themselves under normal circumstances, slowly healing hit points as time goes by. For more information on the regeneration speed of an enemy, please read the corresponding creature's page and check the technical information section.


;''Pikmin''
;''Pikmin''
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! rowspan="2" | Enemy
! rowspan="2" | Enemy
! colspan="2" | HP per second
! colspan="2" | HP per second
! rowspan="2" | Total time to regenerate from 0
! rowspan="2" | Seconds to fully regenerate from 0
|-
|-
! HP
! HP
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|-
|-
| {{icon|Spotty Bulbear|y}}
| {{icon|Spotty Bulbear|y}}
| Unknown
| Unknown
| Unknown
|-
| {{icon|Shearwig|y}}
| Unknown
| Unknown
| Unknown
| Unknown
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|}
|}


===Revival===
;''Pikmin 3''
{| class="wikitable sortable"
! rowspan="2" | Enemy
! colspan="2" | Health per second
! rowspan="2" | Seconds to fully regenerate from 0
|-
! HP
! Max health %
|-
| {{icon|Flighty Joustmite|y}}
| 5
| 0.8%
| 120
|}
 
===Active regeneration===
'''Active regeneration''' is when the creature only regenerates when it is performing a certain action or in a certain state. As such, this type of regeneration encourages the player to attack the enemy in a certain way. The following enemies can regenerate with certain actions:
 
*[[Shearwig]]s in ''Pikmin 2'' quickly regenerate while flying. They begin flying after being hurt, and go back to the ground when they're probably healed. In ''Pikmin'', they always regenerate at the same rate, whether they are flying or not, making it passive healing.
*[[Breadbug]]s and [[Giant Breadbug]]s in ''Pikmin 2'' instantly regenerate all of their health when they bring an item into their nest.
*[[Shearwig]]s, [[Male Sheargrub]]s, and [[Female Sheargrub]]s in ''Pikmin 3'' regenerate when they are underground. They can fully heal in 30 seconds.
*[[Sputtlefish]] regenerate health when they're not focusing on any prey. They can fully heal in 60 seconds.
*The [[Vehemoth Phosbat]] heals a small amount of health the first time it idles on the wall, after the main light is on.
 
Besides that, it could be said that the [[Plasm Wraith]] regenerates when it sucks up loose plasm.
 
==Revival==
[[File:Revive.jpg|thumb|right|A Gatling Groink springing back to life.]]
[[File:Revive.jpg|thumb|right|A Gatling Groink springing back to life.]]
In ''Pikmin 2'', two types of enemies are known to revive after they've been killed: the [[Spotty Bulbear]]s and the [[Gatling Groink]]s. Once their health points reach 0, a moderately slow process of revival occurs, where the enemy's health is filled up. The creature remains "dead" throughout this process, but once its health is full, two minutes later, it will be brought back to life. When its health reaches 0 during battle, the enemy will not release a [[spirit]] like most enemies, further hinting that the creature is not completely defeated.
In ''Pikmin 2'', two types of enemies are known to revive after they've been killed: the [[Spotty Bulbear]]s and the [[Gatling Groink]]s. Once their health points reach 0, a moderately slow process of revival occurs, where the enemy's health is filled up. The creature remains "dead" throughout this process, but once its health is full, two minutes later, it will be brought back to life. When its health reaches 0 during battle, the enemy will not release a [[spirit]] like most enemies, further hinting that the creature is not completely defeated.