Panic: Difference between revisions
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(Mentioned the indirect danger of panic.) |
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{{game icons|p2=y|p3=y}} | {{game icons|p2=y|p3=y}} | ||
[[File:Pikmin 2 panic.jpg|thumb|Pikmin in {{p2}} scurrying off in a panic.]] | [[File:Pikmin 2 panic.jpg|thumb|Pikmin in {{p2}} scurrying off in a panic.]] | ||
'''Panic''' in the {{ps}} refers to any non-[[hazard]] event that causes [[Pikmin family|Pikmin]] to scatter and thrash around in random directions. In a panic scenario, | '''Panic''' in the {{ps}} refers to any non-[[hazard]] event that causes [[Pikmin family|Pikmin]] to scatter and thrash around in random directions. In a panic scenario, something has scared or affected them to the point where they separate from a [[leader]] and run off, and while these Pikmin are not in any direct danger, they risk running into a [[hazard]] or an enemy. Panic scenarios occur in {{p2}} and {{p3}}, and in both games a panicking Pikmin can be returned to normal by [[Whistle|whistling]] it. | ||
==''Pikmin 2''== | ==''Pikmin 2''== |