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Interestingly, all of the enemies that can revive can also freely roam the areas they are found in. | Interestingly, all of the enemies that can revive can also freely roam the areas they are found in. | ||
==In ''Hey! Pikmin''== | |||
In {{hp}}, health is messured by levels in a Health Gauge that can be increased by collecting [[Sparklium]]. | |||
==Gallery== | ==Gallery== | ||
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Hocotatians.png|The icons used for [[Captain Olimar]]'s and [[Louie]]'s health in ''Pikmin 3''. | Hocotatians.png|The icons used for [[Captain Olimar]]'s and [[Louie]]'s health in ''Pikmin 3''. | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
''Energy Gauge'' | |||
{{foreignname | |||
|Jap= | |||
|JapR= | |||
|JapM= | |||
|Dut=Energiemeter | |||
|DutM=Energymeter | |||
|Fra=Jauge d'énergie | |||
|FraM=Energy gauge | |||
|Ger=Lebensbalken | |||
|GerM=Lifebar | |||
|Ita=Livello energetico | |||
|ItaM=Energetic level | |||
|Spa=Medidor de energía | |||
|SpaM=Energymeter | |||
}} | |||
==See also== | ==See also== |