Zero death challenge: Difference between revisions
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m (→Reset: : Mentioned the utility of "Continue from Last Save" in Pikmin 1 and 2) |
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==Be prepared== | ==Be prepared== | ||
The [[Pikmin series|''Pikmin'' games]] were designed with Pikmin death in mind; primarily during tough battles. The Pikmin by themselves are extremely frail, and even the easiest enemies like [[Dwarf Bulborb|dwarf bulborbs]] can kill a Pikmin or two very quickly if they go unnoticed, especially during more hectic scenes, or if you have a very large squad following you. Be prepared to reset if even a '''single''' Pikmin dies, and accept that it may take multiple tries to complete a sublevel or defeat a boss enemy without | The [[Pikmin series|''Pikmin'' games]] were designed with Pikmin death in mind; primarily during tough battles. The Pikmin by themselves are extremely frail, and even the easiest enemies like [[Dwarf Bulborb|dwarf bulborbs]] can kill a Pikmin or two very quickly if they go unnoticed, especially during more hectic scenes, or if you have a very large squad following you. Be prepared to reset if even a '''single''' Pikmin dies, and accept that it may take multiple tries to complete a sublevel or defeat a boss enemy without casualties. | ||
==Take your time== | ==Take your time== | ||
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==Reset== | ==Reset== | ||
Even if only '''one''' of your Pikmin dies, reset the [[day]] or [[cave]] sublevel. The fastest way is press the "RESET" button on your console or select "Reset" from the [[Wii]]'s Home Menu. Alternately, press the "POWER" button and restart the system, or hold {{button|gc|x}} + {{button|gc|b}} + {{button|gc|start}}. This is especially useful in caves, where your progress is [[Saved game|saved]] between every sublevels, meaning you will lose very little progress should you restart. In ''[[Pikmin (game)|Pikmin]]'', you can pause the game and select "Continue from Last Save" to reset the day's progress and go back to the [[Menu#Saved_game_selection|saved game selection]]; this can also be done at the end of the day in both Pikmin and ''[[Pikmin 2]]'' after selecting "Don't Save" when prompted. Similarly, in ''[[Pikmin 3]]'', you can pause and select "Restart Area" to return to the start of the day. | Even if only '''one''' of your Pikmin dies, reset the [[day]] or [[cave]] sublevel. The fastest way is press the "RESET" button on your console or select "Reset" from the [[Wii]]'s Home Menu. Alternately, press the "POWER" button and restart the system, or hold {{button|gc|x}} + {{button|gc|b}} + {{button|gc|start}}. This is especially useful in caves, where your progress is [[Saved game|saved]] between every sublevels, meaning you will lose very little progress should you restart. In ''[[Pikmin (game)|Pikmin]]'', you can pause the game and select "Continue from Last Save" to reset the day's progress and go back to the [[Menu#Saved_game_selection|saved game selection]]; this can also be done at the end of the day in both ''Pikmin'' and ''[[Pikmin 2]]'' after selecting "Don't Save" when prompted. Similarly, in ''[[Pikmin 3]]'', you can pause and select "Restart Area" to return to the start of the day. | ||
==Use force== | ==Use force== |