Cave: Difference between revisions

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(Added information about how sublevels are created.)
(→‎Generation: Might as well point this out, so players don't think all failed spawns are algorithm flaws.)
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* The object would appear too close to the Research Pod.
* The object would appear too close to the Research Pod.
* The object spawns [[out of bounds]] (spawn points randomly offset the spawned objects by an amount).
* The object spawns [[out of bounds]] (spawn points randomly offset the spawned objects by an amount).
Note that treasures in story mode can fail to appear because they have already been collected, and Candypop Buds can fail to appear if the player has too many Pikmin, as explained [[Candypop family#Maximum Pikmin requirement|here]].


==Oddities==
==Oddities==