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The '''music''' in the [[Pikmin series|''Pikmin'' series]] accompanies every part of the games, from ambient music during gameplay and menus to pre-rendered cutscene scores to minor jingles for small events. The style is quite unique and extremely varied across the games, featuring many different instruments and textures that reflect the game environments on [[PNF-404]] and beyond. Most notably, the music is dynamic: gameplay events and parameters can add or subtract elements from the music. For example, in all games, combating an [[enemy]] will bring a new intense percussion track into the mix, and the passage of [[Day#Sunset|sunset]] thins the music down to a quiet, peaceful rendition. Bosses in the game have their own themes, and [[Canon|non-canonical]] game modes (such as [[Challenge Mode (Pikmin)|Challenge Mode]] or [[Bingo Battle]]) have a different, less serious compositional style, to reflect the different structures and styles of gameplay. Overall, music gives the games more character and interest, and can even help direct the player's attention to important in-game elements.
The '''music''' in the [[Pikmin series|''Pikmin'' series]] accompanies every part of the games, from ambient music during gameplay and menus to pre-rendered cutscene scores to minor jingles for small events. The style is quite unique and extremely varied across the games, featuring many different instruments and textures that reflect the game environments on [[PNF-404]] and beyond. Most notably, the music is dynamic: gameplay events and parameters can add or subtract elements from the music. For example, in all games, combating an [[enemy]] will bring a new intense percussion track into the mix, and the passage of [[Day#Sunset|sunset]] thins the music down to a quiet, peaceful rendition. Bosses in the game have their own themes, and [[Canon|non-canonical]] game modes (such as [[Challenge Mode (Pikmin)|Challenge Mode]] or [[Bingo Battle]]) have a different, less serious compositional style, to reflect the different structures and styles of gameplay. Overall, music gives the games more character and interest, and can even help direct the player's attention to important in-game elements.


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On September 23, 2010, {{w|WDR Rundfunkorchester Köln}} held a symphonic tribute concert in Cologne, Germany called {{w|Symphonic Legends – Music from Nintendo}}. The concert celebrated Nintendo's classic video game music by performing orchestral arrangements; the area selection themes from ''Pikmin '' and ''Pikmin 2'' were arranged by video game composer and orchestrator {{w|Hayato Matsuo}} into an orchestral medley entitled ''[https://www.youtube.com/watch?v=KhbU0dAvbpc Pikmin (Variations on a World Map Theme)]''.
On September 23, 2010, {{w|WDR Rundfunkorchester Köln}} held a symphonic tribute concert in Cologne, Germany called {{w|Symphonic Legends – Music from Nintendo}}. The concert celebrated Nintendo's classic video game music by performing orchestral arrangements; the area selection themes from ''Pikmin '' and ''Pikmin 2'' were arranged by video game composer and orchestrator {{w|Hayato Matsuo}} into an orchestral medley entitled ''[https://www.youtube.com/watch?v=KhbU0dAvbpc Pikmin (Variations on a World Map Theme)]''.


== See also ==
==See also==
*[[Strawberry Flower]]
*[[Strawberry Flower]]
*[[Promotional material]]
*[[Promotional material]]