The Forest Navel: Difference between revisions

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[[Image:Forest_navel.JPG|thumb|right|400px|A map of the area.]]
[[File:PIK ForestNavel.jpg|frame|right|An overview of the landing site.]]
The '''Forest Navel''' is the third level in the [[Pikmin 1|first Pikmin game]]. The entire area is underground and is accessed by a hole in a vast clearing of the forest. According to Captain Olimar, from high altitude it looks like a belly button, hence its name. This area is where Olimar meets [[Blue Pikmin]] for the first time. Nine pieces of [[Captain Olimar]]'s ship, the [[S.S. Dolphin|Dolphin]], can be found in the area, as well as many new enemies.  It is debated whether this area is analogous to the [[Valley of Repose]]; if it is not, it would be the only area not explored again in Pikmin 2.
The '''Forest Navel''' is the third level in the [[Pikmin 1|first Pikmin game]]. The entire area is underground and is accessed by a hole in a vast clearing of the forest. According to Captain Olimar, from high altitude it looks like a belly button, hence its name. This area is where Olimar meets [[Blue Pikmin]] for the first time. Nine pieces of [[Captain Olimar]]'s ship, the [[S.S. Dolphin|Dolphin]], can be found in the area, as well as many new enemies.  It is debated whether this area is analogous to the [[Valley of Repose]]; if it is not, it would be the only area not explored again in Pikmin 2.


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==General Layout==
==General Layout==
[[Image:DSC00459.JPG|thumb|left|Olimar and his Pikmin wait at The Forest Navel's Rocky Shore, near a Red 10-Pellet in [[Challenge Mode (Pikmin)|Challenge Mode]].]]
The Forest Navel is composed mostly of watery areas. In the center lies the landing site, which is surrounded by [[Pellet Posy|Pellet Posies]] and several places to obtain [[nectar]]. To the north (according to the map) is where Blue Pikmin are originally found. This part consists of several small pools of water. To the west is a narrow path covered with fire geysers. To the south is a sandy beach where [[Fiery Blowhog]]s can be found. There are also some bridges that need to be constructed so Olimar can get back to the ship. To the southwest lies a big lake with [[Wollywog]]s. To the southeast is a dark area with fire geysers and [[Common Glowcap]]s where the [[Puffstool]] can be found. And finally, to the east is the arena where [[Beady Long Legs]] is fought.
The Forest Navel is composed mostly of watery areas. In the center lies the landing site, which is surrounded by [[Pellet Posy|Pellet Posies]] and several places to obtain [[nectar]]. To the north (according to the map) is where Blue Pikmin are originally found. This part consists of several small pools of water. To the west is a narrow path covered with fire geysers. To the south is a sandy beach where [[Fiery Blowhog]]s can be found. There are also some bridges that need to be constructed so Olimar can get back to the ship. To the southwest lies a big lake with [[Wollywog]]s. To the southeast is a dark area with fire geysers and [[Common Glowcap]]s where the [[Puffstool]] can be found. And finally, to the east is the arena where [[Beady Long Legs]] is fought.


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==Counter glitch==
==Counter glitch==
There is a glitch that rarely appears in in this level. When the player defeats an [[Piklopedia|enemy]] (usually the [[Wollywog]]), one or more [[Pikmin Family|Pikmin]] will vanish with no [[spirit]] shown. When this happens, sometimes the first Pikmin-counter gauge (on the bottom of the screen) will show more than the total number of Pikmin in the area. For example:  98/97/305. The Pikmin gauge should stay like that until sunset. This happens in other areas, but in The Forest Navel it is more common. This [[:Category:Glitches|glitch]] can also occur when battling other enemies, and apparently even when there are no enemies around. This glitch can also happen in the [[Awakening Wood]] in [[Pikmin 2]].  
There is a glitch that rarely appears in in this level. When the player defeats an [[Piklopedia|enemy]] (usually the [[Wollywog]]), one or more [[Pikmin Family|Pikmin]] will vanish with no [[spirit]] shown. When this happens, sometimes the first Pikmin-counter gauge (on the bottom of the screen) will show more than the total number of Pikmin in the area. For example:  98/97/305. The Pikmin gauge should stay like that until sunset. This happens in other areas, but in The Forest Navel it is more common. This [[:Category:Glitches|glitch]] can also occur when battling other enemies, and apparently even when there are no enemies around. This glitch can also happen in the [[Awakening Wood]] in [[Pikmin 2]].  
==Gallery==
<gallery>
Image:Forest_navel.JPG|A map of the area.
DSC00459.JPG|Olimar and his Pikmin wait at one of The Forest Navel's rocky shores, near a Red 10-Pellet in [[Challenge Mode (Pikmin)|Challenge Mode]].
</gallery>


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{{Areas|ffeecc|444400|444400|000|fff}}
[[Category:Pikmin areas]]
[[Category:Pikmin areas]]