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==Sublevels==
==Sublevels==
Each cave is divided into several sublevels. Each sublevel consists of a small area, that gets [[#Generation|randomly generated]] every time it is entered, and will usually have at least one treasure and a few enemies. The shortest cave, (Emergence Cave) has two sublevels and the longest, (Hole Of Heroes) has fifteen.
Each cave is divided into several sublevels. Each sublevel consists of a small area, that gets [[#Generation|randomly generated]] every time it is entered, and will usually have at least one treasure and a few enemies. The shortest cave – [[Emergence Cave]] – has two sublevels and the longest – [[Hole of Heroes]] – has fifteen.


When a cave is entered, the player will land in its first sublevel, and will be able to proceed through that cave's sublevels in order through the use of [[#Hole|holes]]. When, {{button|gc|a|wii|a}} is pressed near a hole, all Pikmin and live leaders will jump down the hole, landing in the next sublevel. Planted Pikmin will remain in the same sublevel and be lost forever. Some sublevels have [[geysers]] that allow the player to safely leave a cave from that sublevel.
When a cave is entered, the player will land in its first sublevel, and will be able to proceed through that cave's sublevels in order through the use of [[#Hole|holes]]. When, {{button|gc|a|wii|a}} is pressed near a hole, all Pikmin and live leaders will jump down the hole, landing in the next sublevel. Planted Pikmin will remain in the same sublevel and be lost forever. Some sublevels have [[geysers]] that allow the player to safely leave a cave from that sublevel.