Glitches in Pikmin 3: Difference between revisions

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(The teleporting Pikmin/players are an intended mechanic, so the player can throw Pikmin without waiting for them to have to get close. The cinder block glitch is too small to be in the main list.)
(Added a Plasm Wraith intangible sphere glitch.)
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| When playing ''Pikmin 3 Deluxe'' in handheld mode, entering a mission's [[after hours]] mode will increase the rendering resolution, making the game look sharper. The resolution returns to normal when the mission is exited. || No || Yes || [[:File:P3D After Hours resolution.jpg|Image]]
| When playing ''Pikmin 3 Deluxe'' in handheld mode, entering a mission's [[after hours]] mode will increase the rendering resolution, making the game look sharper. The resolution returns to normal when the mission is exited. || No || Yes || [[:File:P3D After Hours resolution.jpg|Image]]
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| In the [[Plasm Wraith]]'s [[cutscene]] in Mission Mode, the creature goes from a translucent drop to a solid-color sphere. If the player skips the cutscene just a beat after that happens, they may start the fight with a static, intangible sphere of plasm in that same spot. || Unknown || Yes || [https://twitter.com/EspyoPT/status/1396891924250857475 Twitter video]
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