Twilight River: Difference between revisions

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(Rewrote the introduction, alongside the other Pikmin 3 area articles, for consistency.)
(Wrote a speed completion guide.)
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===Speed completion===
===Speed completion===
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The Twilight River's story section is the hardest section to complete in 1 day, but it can be done. It is important to not waste any time. Start by getting at least 30 [[Yellow Pikmin]] and a good number of [[Rock Pikmin]] and [[Red Pikmin]], but not more than 70 Pikmin in total. Go straight to the north bank of the river, and start destroying the [[electric gate]], making sure to keep at least 20 Yellow Pikmin with you. Destroy the [[crystal]] and put 20 (non-Yellow) Pikmin on the fragments inside it, then leave a leader there and walk onwards. Defeat the [[Puffy Blowhog]] with Rock Pikmin, enter the cave, activate the [[electrode]], and start carrying the pile of fragments inside the cave. Walk outside, collect the [[bomb rocks]] with Yellow Pikmin, and defeat the [[Flighty Joustmite]] and destroy the [[reinforced wall]] near the landing site. The electric gate should be done by now, so switch to the leader near it, call the Pikmin who were on it and those who were carrying the fragments inside the crystal, and get them to carry the last pile of fragments. At this point, get a leader to head towards the cyan bridge with a few Rock Pikmin. Meanwhile, send another leader to the locations of fragment piles to collect the Pikmin who have finished carrying them. As soon as the bridge is done, cross it and save the Winged Onion. Start growing Winged Pikmin as fast as you can; the enemies nearby are an efficient source of Pikmin sprouts. Lift the [[dam]] as soon as you can, and once you have at least 30 Winged Pikmin, hop onto a lily pad. Switch to the leader collecting the other groups of Pikmin, and head to the lily pad station downstream to get on the same lily pad or one just before or afterwards.
 
In the second half of the area, defeat the [[Arachnode]] next to where you start, and then get the non-Winged Pikmin to start destroying the dirt wall. Meanwhile, send a leader with the Winged Pikmin through the river to the area with all the [[Scornet]]s. Defeat them with Winged Pikmin, and meanwhile get another leader to go to the same location via the natural bridge and the lily pads. When the Scornets are defeated, start carrying the red fragments on the other side of the small body of water with at least 12 Winged Pikmin. With the non-Winged Pikmin, start destroying the dirt wall next to where the Scornets were. Take the remaining Winged Pikmin and go to the circular island with fragments on top. [[Charge]] Winged Pikmin onto the fragments, skipping the puzzle. (This may take a few charges to work.) When the wall is destroyed, take at least 8 Winged Pikmin you have access to and lift the [[clipboard]] with the last pile of fragments. They can be carried with any type, so you can use the Winged Pikmin for something else. When all 3 piles are being carried, head straight to the base of the red bridge with whatever Pikmin you can get there with. It doesn't matter if this isn't all your Pikmin, since you can get another leader to collect them and send them to the boss with [[Go Here!]]. When the bridge is done, walk up to the Scornet Maestro arena and start the boss fight. Defeat the boss using a quick method, such as the one at [[Scornet Maestro#Strategy]]. When it's defeated, immediately throw [[Maturity|flowered]] Pikmin onto the Hocotatian to carry him back to the S.S. Drake. If you've been efficient enough, he should make it back by the end of the day.


==In other game modes==
==In other game modes==