Glitches in Pikmin 3: Difference between revisions

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(Moved the minor aesthetic glitches below the minor gameplay glitches, to be consistent with other articles.)
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==Minor==
==Minor==
The following glitches cannot easily be reproduced and/or are not noteworthy, but are documented for completion's sake.
The following glitches cannot easily be reproduced and/or are not noteworthy, but are documented for completion's sake.
===Gameplay===
{| class="wikitable sortable"
! Glitch || ''Pikmin 3'' || ''Deluxe'' || Demonstration
|-
| By [[Throw#Holding|holding on]] to a leader or Pikmin while on the [[Sandbelching Meerslug]]'s arena and walking about, the trajectory prediction curve will occasionally change to a tight curve with an endpoint far below the surface. At this point, throwing will result in the leader or Pikmin performing their trajectory very quickly. This is likely because the game adjusts the throw's velocity according to the distance, which in this case, is assumed to be quite far away (underground). || Yes || Yes ||
|-
| If the [[Quaggled Mireclops]]'s crystal is broken while Pikmin are inside its mouth, those Pikmin will not be killed, but will not be retrievable either. At the end of the day, they will be accounted for the number of deaths by battle. || Yes || Unknown || [https://www.youtube.com/watch?v=fEMPq2unWD4&t=24m54s YouTube video]
|-
| If the Heroine's Tear is collected with Winged Pikmin, it will become impossible to obtain for the rest of the day as it will get stuck on the exits of the cave. The Pikmin will also be unable to be whistled back. || Yes || Unknown ||
|-
| When a leader uses the [[dodge]] move against an object that can be carried with a single Pikmin, the object in question will slightly move. This trick can be used to move pieces of fruit out of the water, for example. || Yes || Yes || [https://www.youtube.com/watch?v=ncDUZxBJYMw YouTube video]
|-
| If a leader is [[throw|holding]] a non-Winged Pikmin while on top of a [[seesaw block]], one extra unit of weight will be applied to the block, for an unknown reason. This does not happen with elevator platforms. || Yes || Yes ||
|-
| It is possible to kill off all Pikmin in Charlie's segment of day 1. Before the first row of [[Spotcap]]s, on the rightmost wall (facing the Spotcaps), there is a nook where the wall before it has some ice on top, and the wall after it does not. The player can position Charlie against this nook, turn around, [[throw|hold]] Pikmin such that they are inside the nook, and [[whistle]] to release the Pikmin inside. There is no floor there, so the Pikmin will fall through and die. Though nothing happens when all of them die, if the player does this before destroying any of the Spotcaps or Kingcaps in the second row, they will be [[softlock|unable to proceed]]. || Yes || Unknown ||
|-
| By throwing a Rock Pikmin at the base of a [[Flukeweed]] that contains a [[nectar egg]], the egg may break and drop its contents on the surface, without the player having to pluck the Flukeweed out. || Yes || Unknown || [https://www.youtube.com/watch?v=a7ZdZ5DRFeg YouTube video]
|-
| It is possible to go out of bounds on the right side of the [[Quaggled Mireclops]]'s arena. Destroy the two brown spotcaps with data files, then throw a leader up to where they used to be. After, switch to that leader and walk towards the [[Hocotate ship]]. || Yes || Unknown ||
|-
| If an [[Armored Cannon Larva]] is killed just as it was about to shoot a boulder, a boulder will appear where it would spawn if the beetle was alive, but it will be destroyed instantly. Regardless, it will still kill nearby Pikmin. || Yes || Yes || [https://twitter.com/EspyoPT/status/1330646751607283712 Twitter video]
|-
| An inactive leader in the player's group will keep going in the same direction they are going if they are being whistled. || Unknown || Yes || [https://mobile.twitter.com/TheRealBobby0/status/1343687521448783872 Twitter video]
|-
| In [[Tropical Wilds Remix]], it is possible to throw a leader onto the cinder blocks in the [[Peckish Aristocrab]]'s arena. || Unknown || Yes ||
|-
| Inside a [[menu]], pressing a diagonal direction on the D-Pad will cause the game to select the option above the current one as if only the upwards was pressed. || Unknown || Yes ||
|-
| Throwing a leader at a [[fire geyser]] will result in them getting thrown farther than normal. If they are whistled in this state, they will keep heading in the same direction, at high speed, until they stop being whistled at. || Unknown || Yes || [https://twitter.com/kumatheartist/status/1344729078763462656?s=21 Twitter video]
|-
| Throwing a leader to the end of the yellow tube in [[Rusted Labyrinth]] will make them start going up the slide instead. Once at the top, every time they try to go back in, they will just slide back to the entrance. || Yes || Unknown || [https://www.youtube.com/watch?v=CTxqakrptr8 YouTube video]
|-
| Closing the [[bamboo gate]] on top of an [[Orange Bulborb]] near the [[Portable Sunset]] in [[Twilight River]] can make the creature fall through the ground, into the [[pit]], and then respawn in its original location. || Unknown || Yes || [https://old.reddit.com/r/Pikmin/comments/xt81kq/pikmin_gameing/ Reddit post]
|-
| Throwing Brittany at the very edge of the brick during the [[Face Wrinkler]]'s throwing tutorial will make her complain that Alph is aiming the throw wrong. || Yes || Unknown || [https://web.archive.org/web/20171016100453/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHkjS_iuPw Miiverse post]
|}


===Aesthetic===
===Aesthetic===
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|-
|-
| By quickly swapping between selected entries in the Piklopedia and opening an entry, it is possible for the game to open that entry, but show a different creature's video instead. || N/A || Yes || [https://twitter.com/kumatheartist/status/1657385558182875137 Twitter video]
| By quickly swapping between selected entries in the Piklopedia and opening an entry, it is possible for the game to open that entry, but show a different creature's video instead. || N/A || Yes || [https://twitter.com/kumatheartist/status/1657385558182875137 Twitter video]
|}
===Gameplay===
{| class="wikitable sortable"
! Glitch || ''Pikmin 3'' || ''Deluxe'' || Demonstration
|-
| By [[Throw#Holding|holding on]] to a leader or Pikmin while on the [[Sandbelching Meerslug]]'s arena and walking about, the trajectory prediction curve will occasionally change to a tight curve with an endpoint far below the surface. At this point, throwing will result in the leader or Pikmin performing their trajectory very quickly. This is likely because the game adjusts the throw's velocity according to the distance, which in this case, is assumed to be quite far away (underground). || Yes || Yes ||
|-
| If the [[Quaggled Mireclops]]'s crystal is broken while Pikmin are inside its mouth, those Pikmin will not be killed, but will not be retrievable either. At the end of the day, they will be accounted for the number of deaths by battle. || Yes || Unknown || [https://www.youtube.com/watch?v=fEMPq2unWD4&t=24m54s YouTube video]
|-
| If the Heroine's Tear is collected with Winged Pikmin, it will become impossible to obtain for the rest of the day as it will get stuck on the exits of the cave. The Pikmin will also be unable to be whistled back. || Yes || Unknown ||
|-
| When a leader uses the [[dodge]] move against an object that can be carried with a single Pikmin, the object in question will slightly move. This trick can be used to move pieces of fruit out of the water, for example. || Yes || Yes || [https://www.youtube.com/watch?v=ncDUZxBJYMw YouTube video]
|-
| If a leader is [[throw|holding]] a non-Winged Pikmin while on top of a [[seesaw block]], one extra unit of weight will be applied to the block, for an unknown reason. This does not happen with elevator platforms. || Yes || Yes ||
|-
| It is possible to kill off all Pikmin in Charlie's segment of day 1. Before the first row of [[Spotcap]]s, on the rightmost wall (facing the Spotcaps), there is a nook where the wall before it has some ice on top, and the wall after it does not. The player can position Charlie against this nook, turn around, [[throw|hold]] Pikmin such that they are inside the nook, and [[whistle]] to release the Pikmin inside. There is no floor there, so the Pikmin will fall through and die. Though nothing happens when all of them die, if the player does this before destroying any of the Spotcaps or Kingcaps in the second row, they will be [[softlock|unable to proceed]]. || Yes || Unknown ||
|-
| By throwing a Rock Pikmin at the base of a [[Flukeweed]] that contains a [[nectar egg]], the egg may break and drop its contents on the surface, without the player having to pluck the Flukeweed out. || Yes || Unknown || [https://www.youtube.com/watch?v=a7ZdZ5DRFeg YouTube video]
|-
| It is possible to go out of bounds on the right side of the [[Quaggled Mireclops]]'s arena. Destroy the two brown spotcaps with data files, then throw a leader up to where they used to be. After, switch to that leader and walk towards the [[Hocotate ship]]. || Yes || Unknown ||
|-
| If an [[Armored Cannon Larva]] is killed just as it was about to shoot a boulder, a boulder will appear where it would spawn if the beetle was alive, but it will be destroyed instantly. Regardless, it will still kill nearby Pikmin. || Yes || Yes || [https://twitter.com/EspyoPT/status/1330646751607283712 Twitter video]
|-
| An inactive leader in the player's group will keep going in the same direction they are going if they are being whistled. || Unknown || Yes || [https://mobile.twitter.com/TheRealBobby0/status/1343687521448783872 Twitter video]
|-
| In [[Tropical Wilds Remix]], it is possible to throw a leader onto the cinder blocks in the [[Peckish Aristocrab]]'s arena. || Unknown || Yes ||
|-
| Inside a [[menu]], pressing a diagonal direction on the D-Pad will cause the game to select the option above the current one as if only the upwards was pressed. || Unknown || Yes ||
|-
| Throwing a leader at a [[fire geyser]] will result in them getting thrown farther than normal. If they are whistled in this state, they will keep heading in the same direction, at high speed, until they stop being whistled at. || Unknown || Yes || [https://twitter.com/kumatheartist/status/1344729078763462656?s=21 Twitter video]
|-
| Throwing a leader to the end of the yellow tube in [[Rusted Labyrinth]] will make them start going up the slide instead. Once at the top, every time they try to go back in, they will just slide back to the entrance. || Yes || Unknown || [https://www.youtube.com/watch?v=CTxqakrptr8 YouTube video]
|-
| Closing the [[bamboo gate]] on top of an [[Orange Bulborb]] near the [[Portable Sunset]] in [[Twilight River]] can make the creature fall through the ground, into the [[pit]], and then respawn in its original location. || Unknown || Yes || [https://old.reddit.com/r/Pikmin/comments/xt81kq/pikmin_gameing/ Reddit post]
|-
| Throwing Brittany at the very edge of the brick during the [[Face Wrinkler]]'s throwing tutorial will make her complain that Alph is aiming the throw wrong. || Yes || Unknown || [https://web.archive.org/web/20171016100453/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHkjS_iuPw Miiverse post]
|}
|}