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The '''Smoky Progg''' ({{j|ドドロ|Dodoro}}) is a hidden, optional [[boss]] found in {{p1}} and {{p4}}, and is considered one of the hardest encounters in the series. The only way to encounter it in Pikmin 1 is to visit [[The Distant Spring]] on or before [[day]] 15. It resides in the large watery area located to the south of the landing site, in the center of a small group of islands. The Progg is in an egg and if it is approached, it will break out within four to eight seconds. When the egg breaks open, the Progg will go directly to the landing site, ignoring [[Captain Olimar]] and possibly walking through the [[Pikmin family|Pikmin]] squad if not careful. [[Swarming]] the unopened egg with a large number of [[Pikmin family|Pikmin]] can easily defeat the Progg, but does not produce any reward. In ''Pikmin 4'', its egg can be first encountered in a [[night expedition]], specifically the Feasting Center in the [[Hero's Hideaway]]. It also appears in [[Cavern for a King]].
The '''Smoky Progg''' ({{j|ドドロ|Dodoro}}) is a hidden, optional [[boss]] found in {{p1}} and {{p4}}, and is considered one of the hardest encounters in the series. The only way to encounter it in Pikmin 1 is to visit [[The Distant Spring]] on or before [[day]] 15. It resides in the large watery area located to the south of the landing site, in the center of a small group of islands. The Progg is in an egg and if it is approached, it will break out within four to eight seconds. When the egg breaks open, the Progg will go directly to the landing site, ignoring [[Captain Olimar]] and possibly walking through the [[Pikmin family|Pikmin]] squad if not careful. [[Swarming]] the unopened egg with a large number of [[Pikmin family|Pikmin]] can easily defeat the Progg, but does not produce any reward. In ''Pikmin 4'', its egg can be first encountered in a [[night expedition]], specifically the Feasting Center in the [[Hero's Hideaway]]. It also appears in [[Cavern for a King]].


The beast itself is a dark green and black creature with glowing white eyes with a pinkish ring around them. It is roughly the size of a [[Bulborb]], and it constantly emits a cloud of gas behind it that is harmful to both the Pikmin and Olimar. It is also able to [[Pluck|uproot]] Pikmin sprouts. The Smoky Progg will make its way towards the landing site upon emerging, so it is necessary to kill it to avoid interference with the day's plans. It has a very high defense, so it takes a while to kill. When killed, however, it drops a golden pearl-like orb which, if carried to an [[Onion]], will produce 100 Pikmin seeds.
The beast itself is a dark black and green creature with glowing white eyes with a pinkish ring around them. It is roughly the size of a [[Bulborb]], and it constantly emits a cloud of gas behind it that is harmful to both the Pikmin and Olimar. It is also able to [[Pluck|uproot]] Pikmin sprouts. The Smoky Progg will make its way towards the landing site upon emerging, so it is necessary to kill it to avoid interference with the day's plans. It has a very high defense, so it takes a while to kill. When killed, however, it drops a golden pearl-like orb which, if carried to an [[Onion]], will produce one hundred Pikmin.


In ''Pikmin 4'', its eyes are now closer to that of scarlet red and emits a fog of a similar color. It now has what seems to be a mouth where it throws up a gaseous projectile, creating a ring of damage once hitting the ground. Instead of uprooting pikmin like in the first game, it now screams to put nearby Pikmin into a panic, which can lead them into the dangerous fog or into enemies and lead them into an imminent death if not whistled in time.
In ''Pikmin 4'', its eyes are now closer to that of scarlet red and emits a fog of a similar color. It now has what seems to be a mouth where it throws up a gaseous projectile, creating a ring of damage once hitting the ground. Instead of uprooting pikmin like in the first game, it now screams to put nearby Pikmin into a panic, which can lead them into the dangerous fog or into enemies and lead them into an imminent death if not whistled in time.