Pikmin 3 prerelease information: Difference between revisions

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==Mechanics==
==Mechanics==
===Lock-on===
===Lock-on===
In an early build of the game, the [[lock-on]] feature would cause the camera to enter a tilt-shift mode to focus only on the creature, which would be highlighted in blue. The name of said creature was then displayed in simple blue text above it. This would later be reused in ''Pikmin 3 Deluxe''. This was greatly changed for the final game, in which the scene is covered by a {{w|vignette}} effect, and the name is displayed in a box in the lower right corner, surrounded by [[Koppaite text]]. With the [[update]] released on {{date|29|May|2014}}, the lock-on mechanic featured two new images on the left side of the screen. One shows which [[Controls|control]] makes the Pikmin charge, and the other shows how to cancel the lock-on.
In an early build of the game, the [[lock-on]] feature would cause the camera to enter a tilt-shift mode to focus only on the creature, which would be highlighted in blue.This would later go used in ''Pikmin 3 Deluxe''. The name of said creature was then displayed in simple blue text above it.This was greatly changed for the final game, in which the scene is covered by a {{w|vignette}} effect, and the name is displayed in a box in the lower right corner, surrounded by [[Koppaite text]]. With the [[update]] released on {{date|29|May|2014}}, the lock-on mechanic featured two new images on the left side of the screen. One shows which [[Controls|control]] makes the Pikmin charge, and the other shows how to cancel the lock-on.


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