Yellow Pikmin: Difference between revisions

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(→‎In Pikmin 4: Added info. Glow Pikmin can't be used above ground at day.)
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===Discovery===
===Discovery===
In {{P4}}, Yellow Pikmin can be first discovered in [[Sun-Speckled Terrace]], usually first in [[Crackling Cauldron]], but can also be found in the [[Industrial Maze]]. Alternatively, collecting the Yellow Onion will cause the Master Onion to produce a Yellow seed. They are usually the third type discovered, after [[Ice Pikmin]]. Their introductory cutscene has the Yellow Pikmin leap high in the air with crackles of electricity zapping out of their body, demonstrating their higher throwing range and immunity to electricity.
In {{P4}}, Yellow Pikmin can be first discovered in the [[Sun-Speckled Terrace]], typically first in the [[Crackling Cauldron]], but they can also be found in the [[Industrial Maze]]. Alternatively, collecting the Yellow Onion will cause the Master Onion to produce a Yellow seed. They are typically the third type discovered, after [[Ice Pikmin]]. Their introductory cutscene has the Yellow Pikmin leap high in the air with crackles of electricity zapping out of their body, demonstrating their higher throwing range and immunity to electricity.
 
In [[Olimar's Shipwreck Tale]], there are Yellow Onions in the Sun-Speckled Terrace and the Blossoming Arcadia.


===Uses===
===Uses===
*Treasures
*Treasures
**{{icon|Mysterious Carriage|y|v=P4}}: The one in the [[Sun-Speckled Terrace]] is behind a [[Clipboard]] which Yellow Pikmin can reach but most types cannot. Alternatively, [[Winged Pikmin]] and [[Glow Pikmin]] (using a Glowmob) can reach it.
**{{icon|Mysterious Carriage|y|v=P4}}: The one in the [[Sun-Speckled Terrace]] is behind a [[Clipboard]] which Yellow Pikmin can reach but most types cannot. Alternatively, [[Winged Pikmin]] can reach it.
*Enemies
*Enemies
**{{icon|Anode Beetle|y|v=P4}}: This enemy can create an electrical current which can be connected to another Anode Beetle if one is nearby, but it can be defeated by any Pikmin type
**{{icon|Anode Beetle|y|v=P4}}: This enemy can create an electrical current which can be connected to another Anode Beetle if one is nearby, but it can be defeated by any Pikmin type.
**{{icon|Anode Dweevil|y|v=P4}}: This enemy can electrocute a large group of Pikmin at once, but can be defeated with any Pikmin type.
**{{icon|Anode Dweevil|y|v=P4}}: This enemy can electrocute a large group of Pikmin at once, but can be defeated with any Pikmin type.
**{{icon|Bearded Amprat|y|v=P4}}: They can stroke their fur to create an electrical charge which shocks all Pikmin, but otherwise can be attacked by all.
**{{icon|Bearded Amprat|y|v=P4}}: They can stroke their fur to create an electrical charge which shocks all Pikmin, but otherwise can be attacked by all.
**{{icon|Shockcake|y|v=P4}}: When it lands on it's electric underside, a shock-wave is expelled around itself in a small radius
**{{icon|Shockcake|y|v=P4}}: When it lands on its electric underside, a shockwave is expelled around itself in a small radius.
**{{icon|Ancient Sirehound|y|v=P4}}: One phase of this [[Boss]]'s attack includes electrical attacks.
**{{icon|Ancient Sirehound|y|v=P4}}: One phase of this [[boss]]'s attack includes electrical attacks.


==Notes==
==Notes==