Forum:Pikmin online and level editor: Difference between revisions

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:::Attacks: Items: Pikmin: Run. Go PIKMIN! Use tackle! PIKMIN grew to level 10! You defeated BULBORB! PIKMIN learned: PHOTSYNTESIS! What PIKMIN is evolving?! You PIKMIN became an ONION! '''I'm''' [[User:Crystal_lucario|<b><span style="color:Blue">~Crystal</span></b>]][[Image:Redpikminsprite.jpg]]<b>[[User talk:Crystal_lucario|<span style="color:Black">Lucario~</span>]]</b> '''And I approve this message.'''
:::Attacks: Items: Pikmin: Run. Go PIKMIN! Use tackle! PIKMIN grew to level 10! You defeated BULBORB! PIKMIN learned: PHOTSYNTESIS! What PIKMIN is evolving?! You PIKMIN became an ONION! '''I'm''' [[User:Crystal_lucario|<b><span style="color:Blue">~Crystal</span></b>]][[Image:Redpikminsprite.jpg]]<b>[[User talk:Crystal_lucario|<span style="color:Black">Lucario~</span>]]</b> '''And I approve this message.'''
Exactly! If the enemies gave off experience, and increased Olimar's level, then that might work. example : Red Bulborb was defeated! 15 exp. to Olimar & Louie! Olimar gets to level 2! Olimar unlocks "unknown level" and can carry "whatever amount" more pikmin in the Onions! What would also work is if you had some kind of level making thing that allows you to choose a layer (snow,forest,cave,mountain,volcano,etc.) and add things and monsters and even place where olimar lands at the start of the day. Similar to Last Onions thought. '''Sometimes I wonder if people really listen to me...'''[[User:PikminTy|ReplayTy]]