Glitch: Difference between revisions

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<p style="margin-top:0px;margin-bottom:6px;font-family:Helvetica;">If you want to attempt this glitch, bear in mind a few things:</p>
<p style="margin-top:0px;margin-bottom:6px;font-family:Helvetica;">If you want to attempt this glitch, bear in mind a few things:</p>


*The [http://pikmin.wikia.com/wiki/Waterwraith <span style="color:#337813">Waterwraith</span>] must not have appeared in the sublevel yet.
*The [http://pikmin.wikia.com/wiki/Waterwraith <span style="color:#337813">Waterwraith</span>] must not have appeared in the sublevel yet.
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*The Bulbmin have to fall in a perfect arc ''at the side'' of the Candypop Bud ''without touching it''.
*The Bulbmin have to fall in a perfect arc ''at the side'' of the Candypop Bud ''without touching it''.
*Obviously, the first point does not apply in the [http://pikmin.wikia.com/wiki/Hole_of_Heroes <span style="color:#337813">Hole of Heroes</span>].
*Obviously, the first point does not apply in the [http://pikmin.wikia.com/wiki/Hole_of_Heroes <span style="color:#337813">Hole of Heroes</span>].
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==Caves==
==Caves==
*There is a glitch that can happen when proceeding to the next sublevel. In the animation where you jump into the hole, some of your pikmin may appear idle and won't jump in with you. Thankfully the Pikmin that don't jump in with you will appear on the next sublevel.
*There is a glitch that can happen when proceeding to the next sublevel. In the animation where you jump into the hole, some of your pikmin may appear idle and won't jump in with you. Thankfully the Pikmin that don't jump in with you will appear on the next sublevel.
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<p style="font-family:Helvetica,Arial,sans-serif;">The glitch has not been fixed in the ''[[New Play Control!]]'' version of ''Pikmin''.</p>
<p style="font-family:Helvetica,Arial,sans-serif;">The glitch has not been fixed in the ''[[New Play Control!]]'' version of ''Pikmin''.</p>


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==Cutscene Glitches==
==Cutscene Glitches==
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<h2 style="margin-top:1em;margin-bottom:1em;">Purple Pikmin</h2>
<h2 style="margin-top:1em;margin-bottom:1em;">Purple Pikmin</h2>
<p style="margin-top:1em;margin-bottom:1em;">[[Purple pikmin|Purple Pikmin]]<span style="font-size:13px;"> are capable of destroying poison pipes with their groundpound move. To perform this you must walk with a group of at least 6 Pikmin ( it's possible with larger groups but they will get a bigger chance of dying) and let them get poisoned then you call them immediately back and throw them on the poison pipes. They will damage the pipes before getting poisoned again. </span></p>
[[Purple pikmin|Purple Pikmin]] are capable of destroying poison pipes with their groundpound move. To perform this you must walk with a group of at least 6 Pikmin ( it's possible with larger groups but they will get a bigger chance of dying) and let them get poisoned then you call them immediately back and throw them on the poison pipes. They will damage the pipes before getting poisoned again.
 
<h2 style="font-size:13px;"><span style="font-size:18px;">Scales</span></h2>
<h2 style="font-size:13px;"><span style="font-size:18px;">Scales</span></h2>
The '''scales glitch''' is a teleportation glitch that places a [http://pikmin.wikia.com/wiki/Captain Captain] next to the [http://pikmin.wikia.com/wiki/Ship ship] after falling. It is performed by having a [http://pikmin.wikia.com/wiki/Treasure_Hoard treasure] return to the ship while the pilot is moving up on one block of a set of [http://pikmin.wikia.com/wiki/Scale scales] and is, therefore, only possible at the [http://pikmin.wikia.com/wiki/Awakening_Wood Awakening Wood] or [http://pikmin.wikia.com/wiki/Perplexing_Pool Perplexing Pool]. When the treasure cutscene has finished, the Captain is below the top of the block, and can walk about within its boundaries; but if he moves off one side, he falls out of the level and reappears at the ship. The side of the ship he reappears at is the same as the side he walked off the block.
The '''scales glitch''' is a teleportation glitch that places a [http://pikmin.wikia.com/wiki/Captain Captain] next to the [http://pikmin.wikia.com/wiki/Ship ship] after falling. It is performed by having a [http://pikmin.wikia.com/wiki/Treasure_Hoard treasure] return to the ship while the pilot is moving up on one block of a set of [http://pikmin.wikia.com/wiki/Scale scales] and is, therefore, only possible at the [http://pikmin.wikia.com/wiki/Awakening_Wood Awakening Wood] or [http://pikmin.wikia.com/wiki/Perplexing_Pool Perplexing Pool]. When the treasure cutscene has finished, the Captain is below the top of the block, and can walk about within its boundaries; but if he moves off one side, he falls out of the level and reappears at the ship. The side of the ship he reappears at is the same as the side he walked off the block.
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