Emperor Bulblax: Difference between revisions

→‎Pikmin: Revised the P1 battle guide.
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(→‎Pikmin: Revised the P1 battle guide.)
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===''Pikmin''===
===''Pikmin''===
====Pikmin====
====Pikmin====
{{game help|p|Confirm that "Pikmin can also be thrown into its mouth while it is preparing to stick out its tongue and still give a stun-like effect." claim.}}
Venture through The Final Trial with a large army composed primarily of [[Red Pikmin]] because you'll want to bring [[Yellow Pikmin]] with you as well. As a reminder, red Pikmin are the most powerful Pikmin type and yellow Pikmin can carry bomb-rocks. When you enter the large sandy arena at the end of the area, don't immediately confront the Emperor Bulblax in the center of it. Instead, sneak around it and destroy the [[Wall|bramble wall]] at the back of the arena. Behind it is a large supply of invaluable bomb-rocks at your disposal that are stored in small pipe structures. Have your yellow Pikmin claim every bomb-rock as you possibly can, and then return to the arena after dismissing them by the gate's pillars. Awaken the Emperor Bulblax safely by walking up to it after dismissing all of your Pikmin, calling them back immediately after you get up.


{{clean}}
The Emperor Bulblax will begin the battle by turning to Olimar or his Pikmin and attempting to eat them using its tongue--this is where the bomb-rocks come into play. Get an armed yellow Pikmin into your squad, and, with good timing, have the yellow Pikmin throw the bomb-rock it is holding into the Emperor Bulblax's gaping maw. It will eat the bomb-rock and be briefly stunned afterward by the resulting explosion, buying precious time to inflict serious damage. While the Emperor Bulblax is stunned, throw as many red Pikmin onto its face as you possibly can. When the Emperor Bulblax comes to, it will jump to shake off Pikmin. Only call your Pikmin back before it lands to maximize the damage inflicted. If there are Pikmin under the beast, call them back before the Emperor Bulblax jumps to save them from being crushed. Rinse and repeat until the boss reaches half health.


When you enter the sandy arena, it is best to sneak around the beast, and take down the [[Wall|bramble wall]] behind it. Once destroyed, there will be fifteen [[bomb-rock]]s available to use, found inside the strange pipe structures. Give them to your [[Yellow Pikmin]], and dismiss them in an open area, where you can easily select one from the group. Bring your large army of [[Red Pikmin]] along with you as well, since they are the most powerful Pikmin. Awaken the beast by throwing a Pikmin onto the moss patch, and wait for it to ready its tongue for an attack. With proper timing, throw a bomb-rock carrying Pikmin in front of it so that it will throw the rock into its mouth, stunning the Bulblax for some time. If the Pikmin gets consumed with the bomb rock, the stun will not last as long, so be careful.
At this point, the Emperor Bulblax will begin using a rather devastating new jumping attack. You will have to pay special attention to the Emperor Bulblax's face to anticipate what it will do. If the boss is drooling, it will use its tongue to feed on Pikmin. If it isn't drooling, exercise extreme caution because it will begin using its new attack. When its eyes widen, immediately move out of the area to avoid it landing on Olimar or his Pikmin squad. Continue attacking the Emperor Bulblax until it is defeated once and for all.


Once stunned, throw your group of Red Pikmin onto the Emperor Bulblax's face. Throwing Pikmin onto its back will bounce them right back off. When the Bulblax gets back up, it will hop into the air to shake off Pikmin. If there are no Pikmin under it, wait until it is in the air before your call your Pikmin back, to maximize damage; otherwise, call them back before it jumps so that no Pikmin are lost. Keep repeating this process until the final boss has reached half health, where it will begin using its high-jumping attack.
You may also let the Emperor Bulblax consume your yellow Pikmin and the bomb-rocks they hold at the expense of it being stunned for a shorter amount of time. More bomb-rocks will equal a longer stun time, but you may also want to lower the volume of your television because the sound of many bomb-rocks exploding at once can be very loud. Throwing Pikmin into the mouth of the Emperor Bulblax will only result in Pikmin dying. Pikmin may be thrown at the face of the Emperor Bulblax at any point in time. Attacking the legs also causes the boss pain, but is not recommended for obvious reasons. Throwing Pikmin onto its head when it is distracted is riskier than using bomb-rocks, but it's much simpler and possibly the only feasible option for people attempting to accomplish a [[zero-death run]].


Now you will have to be a little more cautious. You can tell whether or not the Emperor Bulblax will jump into the air if it is not drooling when it sees your Pikmin. If you see its eyes go wide open, flee from the arena, as that is an indicator that it is about to jump into the sky. If the Bulblax is drooling, proceed to use the strategy used before, and eventually the Emperor Bulblax will be defeated.
In ''[[New Play Control! Pikmin]]'', the only ways to have yellow Pikmin stun the enemy with a bomb-rock are to either let the Pikmin be eaten or time the throw correctly so that the bomb-carrying Pikmin throws the bomb-rock into the Bulblax's open mouth. The latter option, of course, will stun the Emperor Bulblax for a longer time than simply allowing it to eat the Pikmin.
 
Pikmin can also be thrown into its mouth while it is preparing to stick out its tongue and still give a stun-like effect. Once the bomb-rocks explode, it/they will stun the Bulblax (the more bomb-rocks, the longer the stun), providing a good time to toss as many [[Red Pikmin]], as they are stronger than other Pikmin, as possible onto its face. Doing this repeatedly will have it beaten easily.
 
A slightly faster method would be to leave a Yellow Pikmin with a bomb-rock behind it when it has turned around. All of the Red Pikmin (which should be able to amount to 85 or so) then [[swarm]] the Bulblax as soon as it notices the Yellow Pikmin, as attacking its legs also hurts it. However, careful timing is necessary when calling back the Pikmin. The stomping attack will be especially dangerous, as the Pikmin are right beneath the creature, and the attack can be initiated ''very'' quickly.
 
It is also possible to beat the Bulblax by throwing Pikmin onto its head when it is distracted. It is riskier than using bomb-rocks, but much more simple and possibly the only feasible option for people trying to do a [[zero-death run]].
 
In ''[[New Play Control! Pikmin]]'', the only ways to have Yellow Pikmin stun the enemy with a bomb-rock is to let the Pikmin be eaten, or to time the throw correctly so that the bomb-carrying Pikmin throws the bomb into the Bulblax's open mouth, which will stun it for a longer duration that allowing it to eat the Pikmin.


====Leaders====
====Leaders====
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