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*Through the use of a [[Glitches in Pikmin 2#Fake Pikmin extinction|glitch in ''Pikmin 2'']], it's possible to have the game instantly declare a Pikmin extinction the second a cave is entered. It involves tricking the game into letting the leaders inside a cave with 0 Pikmin, which requires going in and [[dismiss]]ing the Pikmin at the exact same time. | *Through the use of a [[Glitches in Pikmin 2#Fake Pikmin extinction|glitch in ''Pikmin 2'']], it's possible to have the game instantly declare a Pikmin extinction the second a cave is entered. It involves tricking the game into letting the leaders inside a cave with 0 Pikmin, which requires going in and [[dismiss]]ing the Pikmin at the exact same time. | ||
*If the player obtains a total extinction on [[day]] 30 in {{p1}}, the ending [[cutscene]] will still show some Pikmin.{{cite youtube|OhOqOgW1So0|of a total extinction on day 30}} | *If the player obtains a total extinction on [[day]] 30 in {{p1}}, the ending [[cutscene]] will still show some Pikmin.{{cite youtube|OhOqOgW1So0|of a total extinction on day 30}} | ||
*A total extinction in the [[Mission Mode]] of ''Pikmin 3'' yields a message reading "Pikmin extinct!" (in the US [[region|version]]) or "Pikmin extinction!" (European version). All of the Pikmin [[ | *A total extinction in the [[Mission Mode]] of ''Pikmin 3'' yields a message reading "Pikmin extinct!" (in the US [[region|version]]) or "Pikmin extinction!" (European version). All of the Pikmin [[soul]]s surrounding the text will only be of Pikmin available in the stage. | ||
==See also== | ==See also== | ||
*[[ | *[[Soul]] | ||
*[[Candypop Bud]] | *[[Candypop Bud]] | ||
*[[Onion]] | *[[Onion]] |